SnipedIOT I - Back To Basics

SamSniped

DJ Goodboye
Joined
Jan 1, 2011
Messages
5,413
Location
playing some funky jams
Government is not reason; it is not eloquent; it is force. Like fire, it is a dangerous servant and a fearful master.

SNIPEDIOT I - BACK TO BASICS



A Shameless IOT VII Ripoff With Some Changes, Sponsored by NedimNapoleon




December 21st, 2012, the world descended into darkness and anarchy. No one remembers the cause of it, but every single government collapsed within a year, causing complete and utter chaos.
It is now 100 years later, and out of the anarchy, nations are emerging. Will your nations stand the test of time, or will the world descend into anarchy once again?
There is only one way to find out.


-----​

Welcome to SnipedIOT I! I'm your host, SamSniped. This is my first IOT, inspired by Nedim's IOT VII, Sonereal's NRIOT, and a bit of TK's I&B combat. I am going to put down some rules, which I WILL enforce with an iron fist and Barret M107 antipersonnel/antitank rifle.

The Rules
1. Do not flame, troll, or personally insult any other player IC or OOC. AT ALL. Negative comments about yourself or the world in general are allowed, but direct or semi-direct attacks will bring about infractions and/or in-game penalties.
2. Please try and stay on-topic. There's a thread for spam if you need one, originally about Argentina or something.
3. NO POWERGAMING.
4. This is my game. I am the supreme law in this. I have the right to change rules that need changing, ignore or modify orders if not done properly (I will notify you beforehand), and impose restrictions and penalties upon misbehaving players up to the point of disbanding your nation if you are being that much of a problem in my game.
5. Respect your fellow CFCers, and have fun!

Penalties for breaking these rules:
1st strike: minor random event will be caused during the update, with bad effects.
2nd strike: major random event will be caused during he update, with bad effects.
3rd strike: disbanding of nation.
Note that CFC staff intervention is not mentioned here; they will handle broken CFC rules as well.
Note- inactive players will be disbanded or replaced.

Joining the game
Choose a nation, a government, fifteen provinces, and 5 starting units of any type (army, fleet, air wing). Please try and be serious. Here is the map.

Economy and Expansion
Your economy is calculated by provinces+factories+trade. Each province is worth 1 EP. You claim more provinces with armies. Factories are 5 EP each, produce 1 EP per factory, and allow you to build one unit per factory. You start with 5 factories.

Trade
At the start, everyone trades with everyone. Each trade "route" (technically just trade with a nation) gives you .5 EP, and increases in value with each passing turn. Canceling trade with another nation causes both of you to lose EP, so be careful who you close trade with.

Roleplay
Roleplay (RP) is highly encouraged. I will give out bonuses in updates for good RP, and your RP can, in theory, affect an update. Military plans should be well described, because the better your plans, the better bonus you get.

Military
Armies cost 5 EP, fleets and air wings cost 10 EP. You can never have more units than factories. Armies are the core of your army, and are responsible for land battles and claiming provinces. Fleets conduct naval combat, can carry one army or air wing into an amphibious assault or for claiming overseas, give a support bonus to amphibious assaults, and can blockade the enemy, causing the enemy to lose 25% of their trade income (assuming they are on the coast). Air wings provide a support bonus to your army, and conduct aerial combat.
Battles are calculated in order of air, sea, land. Bonuses and penalties are given for stability, aerial/naval superiority, planning, a random bonus, and the defending army always gets a bonus.
Casualties are calculated by...it's easier to look at the example that I give later on. Both sides take casualties, the numbers depending on the comparisons of the final strength of the two armies.
Spoiler Combat Example :
Player A attacks Player B. Player A has 5 armies, 2 air wings, minimal plans, and 7 Stablility; Player B has 5 armies, extremely detailed plans, and 6 Stability.
|Player A|Player B
Armies|5|5
Fleets|0|0
Air Wings|2|0
Base Strength|5|5
Defender Bonus|0|20%
Stability Bonus|15%|10%
Air Superiority|Yes|No
Naval Superiority|-|-
Planning|5%|45%
Random Bonus|26%|11%
Final Strength|7.7|9.3
Inflicted Casuality Percentage (IC%)|45%|55%
Remaining Armies|2|3

Nuclear/WMD Program
Invest 1 EP for a .5% chance to succeed in developing nuclear weapons every turn. I will describe more on nukes when we get there.

Stability
Every nation has a stability rating of 1-10, with 1 being anarchy, and 10 being no problems at all. Stability affects random events and combat. Being under 5 stability gives chances for revolts in your nation. Everyone starts at 6 stability. Invest 10% of your EP, write good RP, or wait for a random event to increase it by one level.

Random Events
Every turn, in addition to whatever happens in the update, I give every nation a random event. Stability affects the end result of my roll for your nation's random event, unless that roll is a 1 or a 20.

Updates and orders
The countdown to an update occurs after I have half of all the orders, at which point everyone else has 48 hours to get them in. Please try and get them in on time. Repeatedly late people without any explanation will be punished. One turn represents one year.
In your orders, please put "SnipedIOT I-(Nation)-Turn (#) Orders". The first order set will be Turn 1 Orders, jut to clarify. The structure of your orders should be spending, followed by military stuff and claims, followed by anything else. If you wish to submit RP in your orders that could affect your nation and/or the world in general. Not promising that it will.
 
Hall of Nations

North America and the Caribbean
The Commonwealth of Antigua and Barbuda
Link

The Republic of Lakotah
Link

The Commonwealth of New England
Link

South America
The Puanistic Republic of Maracaibo
Link

Europe and the Middle East
The Balkan Republic
Link

Hellas
Link

The Polar Order of Seminole Tombraiders
Link

Africa
The Imperial Republic of Sudan
Link

Asia
The People's Republic of China
Link

Australia, Indonesia, and the Pacific
N/A

Spoiler Monument to the Dead :
Congrats, guys, you haven't killed each other yet!
 
The Commonwealth of New England


Government:
Federal Presidential Constitutional Republic

Head of State:
President Robert Fitzgerald "Rob" Kennedy

Capital:
Boston

Language:
English

Economy:
Free Trade

Currency:
New English Pound Sterling (£)

Religious Policy:
Free Religion

Official Religion:
None

Motto:
Ense petit placidam sub libertate quietem
"By the sword we seek peace, but peace only under liberty."

Armed Forces
The Armed Forces of the Roman Military are divided between the Army, The Navy, and the Air Force.

Army:
The New English army is divided up into Corps of 30,000 men, each Corps is divided up into 3 separate divisions of 10,000 men, the Current Military of New England consists of one army corps and thus 3 divisions. Each Corp has one infantry, one cavalry, and one armored division.

Infantry Divisions consists of both a Mechanized and a Foot Infantry Brigade of 5,000 men each

Calvary Divisions consist of both a Mechanized and an Armored Infantry Brigade of 5,000 men each

Armored Divisions consist of both a Tank Brigade and an Armored Infantry Brigade of 5,000 men each

Current Army Corps:
  • I Corps
    • 1st Infantry Division
      • 1st Foot Infantry
      • 1st Mechanized Infantry
    • 1st Calvary Division
      • 2nd Mechanized Infantry
      • 1st Armored Infantry
    • 1st Armored Division
      • 2nd Armored Infantry
      • 1st Tank Brigade


Flag of the New English Army

Navy:
The New English navy is divided up into Carrier Strike Groups of One Carrier, One Carrier Air wing, Two Cruisers, Three Destroyers, and Four Submarines, along with its logistics and supply ships

Current Carrier Strike Groups:
  • Mayflower Strike Group:
    • Carriers:
      • NES Mayflower (Mayflower class Carrier)
    • Cruisers
      • NES Constitution (Constitution class Cruiser)
      • NES Boston (Constitution class Cruiser)
    • Destroyers
      • NES Massachusetts (Massachusetts class Destroyer)
      • NES Maine (Massachusetts class Destroyer)
      • NES New York (Massachusetts class Destroyer)
    • Submarines
      • NES Rhode Island (New England class Submarine)
      • NES Connecticut (New England class Submarine)
      • NES New Hampshire (New England class Submarine)
      • NES Vermont (New England class Submarine)


The New English Red Ensign, used by both the New English Navy and its Merchant Marine

Air Force:
Each Airwing Consists of 60 to 65 aircraft depending on whether the wing is based on a Carrier or is based on land.

An Airwing consists of:
20 Air superiority Fighters
5 Strike Fighters
5 Stealth Fighters
10 Fighter Bombers
10 Close Air Support
5 Scout/AWACS
5 Helicopters
5 Heavy Bombers (only if land based)

  • Current Airwings:
    • Mayflower Airwing (Carrier Airwing, Stationed on the NES Mayflower)


Roundel of the New English Air Force

Starting Military:
3 Armies
1 Fleet
1 Air Wing

History:
Later

Claims:
 
/pol/akia


Government: Fascist Republic
President: Ron Paul
Dear Leader: Adolf Hitler
Religion: Nihilism [Fedora atheism, Judaism and Islam banned]
Anthem: No need to be upset - Jimmy Russel
Spoiler :
 
The Commonwealth
of Antigua and Barbuda




The Commonwealth
Formal Name: The Commonwealth of Antigua and Barbuda
Capital: St. John's
Parliamentary Monarchy: Progressive Party for Unity (Conservative)
Head of State: Vacant
Head of Government: Prime Minister Lester Carlisle (Conservative)
Population: 58,617 (2120 estimate)*
Economy: The Commonwealth is gradually shifting toward a service-based economy once more, especially in the arenas of finance and tourism. However, the country is largely an agriculture-exporter. There are five jointly-ran factories on the island dedicated to, in order of export value: Alcohol, textiles, canned fruits and vegetables, petroleum products, and fertilizer. A desalinization plant on the island also supports the country's agriculture. The entire country is powered by diesel plants.
Stability: [TBD]
Royal Antigua and Barbuda Defence Force: 1 Army, 3 Fleets, 1 Air Wing
 
Imperial Republic of Sudan

Imperial Republic.png

Capital: Khartoum

Government: Imperial Representative Democracy

Units: all land army.

Flag and other information will come in a bit.
 
Gonna claim somewhere in Eastern Indonesia.
 
The People's Republic of China


Government: Military Dictatorship
Leader: Yu Huang (Age: 83)
Capital: Taipei
History: To come

People's Liberation Army:
  • 86th Infantry Division
  • 91st Motorized Infantry Division
People's Liberation Army Navy:
  • 2 Navies (Names to come once I figure out naval organization)
People's Liberation Army Air Force:
  • 26th Fighter Division

Spoiler :
 
Damn you Nedim, complicating my starting situation.
Balkan Republic
Government:Hoxhaist Dictatorship Glorious Republic of the Proletariat
Capital: Tirane
Leader: Probably the mafia Enver Hoxha (don't ask)
Religion: Lads, get the firing squad on this guy, he asked about religion.
Language: Albanian, Yugoslavian (Serbian, Bosnian, Croatian...), Bulgarian
Culture: Glorious Cultural Revolution will wipe away the remains of the Ottoman Empire and bring true Slav-Albanian peace to the region.
Claims:

(not pictured: All of Yugoslavia, which is definitely going to be ours.)
Armies, navies and/or air wings:
Armies
1st Albanian Regiment
1st Motorized Division of the Balkans
2nd Macedonian Regiment
Fleets
People's Navy Eastern Command
Air Wings
1st "Freedom" Fighter Wing
We repeat the message: Yugoslavia is ours. Glory to the Republic.
 
Hellas





Government: Unitary parliamentary constitutional republic

President: Antonis Samaras

Vice-President: Vangelis Meimarakis

Opposition Leader: Alexis Tsipras

Parties:

Republican Party (Ruling Party)

Democratic Party (Opposition Party)

Parliament: Vouli - 300 seats

Nationalities:

94% Greek
4% Albanian
2% others

Language: Greek

Units: 2 Navies, 2 Armies, 1 Air Wing.

Armies:

I Army Corps
II Army Corps

Navies:

Supreme Naval Military Command of Sicily
Supreme Naval Military Command of Crete

Air Force:

110th Combat Wing, Larissa AB

Claims:

Spoiler :
 
Do not worry. I will not expand in the East. I will expand only in Greek Macedonia and the Agean in the east. My main goal is expansion in Italy.
 
By the way, we protest that one of the Balkan Units is called Macedonian. Macedonia and Alexander the Great are Greek.
 
All current nations are accepted (Nedim's will be, as long as he gives me good reasoning).

Note- Small islands are NOT worth EP, but they can provide a bonus in terms of military planning and/or RP.

Also, I'm going to need one person who will be able to edit the map for me. My iPad always formats the map as a .jpg image due to its size, and things end up not working after reuploading it. In the beginning of this game, that person will just put all the claims on a map for me; during the game, I will send that person the claims post-order lock, and they just have to put the claims onto a map for me.
 
By the way, we protest that one of the Balkan Units is called Macedonian. Macedonia and Alexander the Great are Greek.
If we can agree that the unit is named after the Balkan Macedonia (what you would call the FYROM), will that work?
 


The Puanistic Republic of Maracaibo

Government: Socialist Republic
Capital: Maracaibo
Leader: Jose-Rafael Puan

Spoiler :



Note the error on your map: The Maracaibo Basin is sea, not a province
 
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