UPDATE:
----------------------------------------------
Tournament has started!
Steam Group for tournament:
http://steamcommunity.com/groups/CivTournament
Video of the matchups draft and some information on tournament in general:
https://www.youtube.com/watch?v=MrziKyqyE8M
Twitch Streams:
Yoruus - www.twitch.tv/yoruus
Arvius - www.twitch.tv/anzleon
Appok - www.twitch.tv/Appok
Sativa - www.twitch.tv/lmnopd
lek10 - www.twitch.tv/nqlek10
Let me know if you will be streaming and I will add you to the list.
----------------------------------------------
Tournament Format:
Every team faces every other team once.
The two teams with the most wins face off in a best of 1 finals.
Rules:
Each team can have a maximum of 4 registered members and may not include anyone not registered for that team in any games throughout the tournament.
Map settings:
City states: Zero
Map Type: Skirmish
Game Era: Classical
Turn Mode: Simultaneous
Dominant Terrain: Plains
Water Settings: Rivers
X Enable Turn Timer
X No Ancient Ruins
X No Barbarians
X No Espionage
X Quick Combat
X Quick Movement
World Congress:: Nay on everything.
Shift Clicks: Not allowed.
-Here I expect common curtesy and honor. People will be streaming and recording games, if you are recorded to move 4-5 units through a turn load and it convincingly looks like shift moves your team will be banned from the tournament.
Last Second Moves: Allowed.
Wonders Requiring Rehost:
Fountain of Youth
Eldorado
If Unavoidable: Kilimanjaro. (meaning you cannot avoid settling it and consequently giving your units the promotion)
Avoidable means its in the back and you can settle it but no units that are not built in this city will get the promotion, units built in this city are not allowed to use the extra movement.
Banned world wonders:
Great Wall
Terracota Army
Great Library
Banned parts of religion:
Pantheons: One with nature.
Founders beliefs: Church property. Initiation Rites. Tithe.
Banned / Allowed Cilivilizations:
We will have 5 combinations of civs:
Combo 1: Egypt, Rome, America
Combo 2: Ethiopia, Greece, Sweden
Combo 3: Celts, Aztec, Japan
Combo 4: Songhai, Dutch, Zulu
Combo 5: Mayan, Russia, Germany
Combo 6: Byzantine, Persia, Iroquois
Picking civs for each team:
Hosting team starts by banning 1 combo. Next we have the team not hosting banning another combo. This continues until we are left with one combo that the teams will mirror and play with.
Player Positions:
Hosting team gets player position: 1 4 and 5
Team not hosting gets: 2 3 and 6
Resync Crashes
If the game crashes during a turn load (the hosts game freezes and everyone else gets loading screen) the game will have to be loaded again.
The save to be chosen is the last saved turn before the file that is called "Autosave Resync".
Disconnects / Game Crashing
A game will not be reloaded more than a total of 3 times due to disconnects or personal game crashes caused by a bad connection or computer.
1 team has a total of 3 possible game crashes and disconnects before they will automatically concede the match to the opposing team.
In effect: On the 4th disconnect/crash they loose.
When a player disconnects during a turn before timer has ended:
Reload that turn.
When a player disconnects during a turn roll over:
Reload the turn before roll over.
Counting Disconnects and Crashes
When submiting match results I want you to submit the total amount of reloads for the game next to the hosts name.
If there are any personal disconnects or crashes I also want you to report this with player name and number of disconnects or crashes.
This is to see if there is some pattern for certain players throughout the tournament in terms of disconnects and/or crashes.
Registered Teams:
Whombo Combo - Murk Appok BACONxSTRIPS
Crack Babies - D'Arcy Lek10 Sativa
Biffleurs - Fredodo Merle Eml_Joe Kiffelesbiffles
The Peacefull Team - SugaR Yoruus Tonythebum Tommynt
Bypas Sensor - Matas Litning Intelstyle Archerbob
Pokemon Express - Arvius Zempt Babayetu
Old School Noobs - Core csomor DjMax Grimmstripper
Chompacambras - Diamonds TheFacelessMan Cardona430 KnutAreMykland
Griffindors - TheDrugCrack Alicuza Jagwired Epittome
Underdogs - Xaris Johan KM
Gold Deficit - Bayvakoof Indychi123 Magicmal
--------------------- Win Counter ---------------------
#Team ------------------------- #Wins
Whombo Combo --------------- #2
Crack Babies ------------------- #0
Biffleurs ------------------------ #0
The Peacefull Team ------------ #0
Bypas Sensor ------------------ #0
Pokemon Express -------------- #0
Old School Noobs -------------- #0
Chompacambras --------------- #0
Griffindors ---------------------- #0
Underdogs ---------------------- #0
Gold Deficit --------------------- #0
----- Priority Matches (Try to play this game in the nearest future) -----
Note: Keep in mind that every team is free to contact every other teams they have yet to play for a game (you dont have to follow this list).
The Peacefull Team VS. Griffindors --- Winning Team:
Host and number of crashes:
Players and number of disconnects:
Bypass Sensor VS. Pokemon Express --- Winning Team:
Host and number of crashes:
Players and number of disconnects:
Biffleurs VS. Chompacambras --- Winning Team:
Host and number of crashes:
Players and number of disconnects:
Crack Babies VS. Underdogs --- Winning Team:
Host and number of crashes:
Players and number of disconnects:
--------------------- Round of Robin Finnished Games ---------------------
Whombo Combo VS. Old School Noobs --- Winning Team: Whombo Combo
Host and number of crashes: Csomor - 0
Players and number of disconnects: 0
http://www.twitch.tv/appok/c/5114341
Whombo Combo VS. The Peacefull Team --- Winning Team: Whombo Combo
Host and number of crashes: BACONxSTRIPS 2 Crashes
Players and number of disconnects: 0
https://www.youtube.com/watch?v=ELK2R7HsQ8I
--------------------- Round of Robin Still To Be Played ---------------------
Whombo Combo VS. Crack Babies --- Winning Team:
Host and number of crashes:
Players and number of disconnects:
Whombo Combo VS. Biffleurs --- Winning Team:
Host and number of crashes:
Players and number of disconnects:
Whombo Combo VS. Bypas Sensor --- Winning Team:
Host and number of crashes:
Players and number of disconnects:
Whombo Combo VS. Pokemon Express --- Winning Team:
Host and number of crashes:
Players and number of disconnects:
Whombo Combo VS. Chompacambras --- Winning Team:
Host and number of crashes:
Players and number of disconnects:
Whombo Combo VS. Griffindors --- Winning Team:
Host and number of crashes:
Players and number of disconnects:
Whombo Combo VS. Underdogs --- Winning Team:
Host and number of crashes:
Players and number of disconnects:
Whombo Combo VS. Gold Deficit --- Winning Team:
Host and number of crashes:
Players and number of disconnects:
Crack Babies VS. Biffleurs --- Winning Team:
Host and number of crashes:
Players and number of disconnects:
Crack Babies VS. The Peaceful Team --- Winning Team:
Host and number of crashes:
Players and number of disconnects:
Crack Babies VS. Bypas Sensor --- Winning Team:
Host and number of crashes:
Players and number of disconnects:
Crack Babies VS. Pokemon Express --- Winning Team:
Host and number of crashes:
Players and number of disconnects:
Crack Babies VS. Old School Noobs --- Winning Team:
Host and number of crashes:
Players and number of disconnects:
Crack Babies VS. Chompacambras --- Winning Team:
Host and number of crashes:
Players and number of disconnects:
Crack Babies VS. Griffindors --- Winning Team:
Host and number of crashes:
Players and number of disconnects:
Crack Babies VS. Gold Deficit --- Winning Team:
Host and number of crashes:
Players and number of disconnects:
Biffleurs VS. The Peacefull Team --- Winning Team:
Host and number of crashes:
Players and number of disconnects:
Biffleurs VS. Bypas Sensor --- Winning Team:
Host and number of crashes:
Players and number of disconnects:
Biffleurs VS. Pokemon Express --- Winning Team:
Host and number of crashes:
Players and number of disconnects:
Biffleurs VS. Old School Noobs --- Winning Team:
Host and number of crashes:
Players and number of disconnects:
Biffleurs VS. Griffindors --- Winning Team:
Host and number of crashes:
Players and number of disconnects:
Biffleurs VS. Underdogs --- Winning Team:
Host and number of crashes:
Players and number of disconnects:
Biffleurs VS. Gold Deficit --- Winning Team:
Host and number of crashes:
Players and number of disconnects:
The Peacefull Team VS. Bypas Sensor --- Winning Team:
Host and number of crashes:
Players and number of disconnects:
The Peacefull Team VS. Pokemon Express --- Winning Team:
Host and number of crashes:
Players and number of disconnects:
The Peacefull Team VS. Old School Noobs --- Winning Team:
Host and number of crashes:
Players and number of disconnects:
The Peacefull Team VS. Chompacambras --- Winning Team:
Host and number of crashes:
Players and number of disconnects:
The Peacefull Team VS. Underdogs --- Winning Team:
Host and number of crashes:
Players and number of disconnects:
The Peacefull Team VS. Gold Deficit --- Winning Team:
Host and number of crashes:
Players and number of disconnects:
Bypass Sensor VS. Old School Noobs --- Winning Team:
Host and number of crashes:
Players and number of disconnects:
Bypass Sensor VS. Chompacambras --- Winning Team:
Host and number of crashes:
Players and number of disconnects:
Bypass Sensor VS. Griffindors --- Winning Team:
Host and number of crashes:
Players and number of disconnects:
Bypass Sensor VS. Underdogs --- Winning Team:
Host and number of crashes:
Players and number of disconnects:
Bypass Sensor VS. Gold Deficit --- Winning Team:
Host and number of crashes:
Players and number of disconnects:
Pokemon Express VS. Old School Noobs --- Winning Team:
Host and number of crashes:
Players and number of disconnects:
Pokemon Express VS. Chompacambras --- Winning Team:
Host and number of crashes:
Players and number of disconnects:
Pokemon Express VS. Griffindors --- Winning Team:
Host and number of crashes:
Players and number of disconnects:
Pokemon Express VS. Underdogs --- Winning Team:
Host and number of crashes:
Players and number of disconnects:
Pokemon Express VS. Gold Deficit --- Winning Team:
Host and number of crashes:
Players and number of disconnects:
Chompacambras VS. Griffindors --- Winning Team:
Host and number of crashes:
Players and number of disconnects:
Chompacambras VS. Underdogs --- Winning Team:
Host and number of crashes:
Players and number of disconnects:
Chompacambras VS. Gold Deficit --- Winning Team:
Host and number of crashes:
Players and number of disconnects:
With Best Regards
Appok
----------------------------------------------
Tournament has started!
Steam Group for tournament:
http://steamcommunity.com/groups/CivTournament
Video of the matchups draft and some information on tournament in general:
https://www.youtube.com/watch?v=MrziKyqyE8M
Twitch Streams:
Yoruus - www.twitch.tv/yoruus
Arvius - www.twitch.tv/anzleon
Appok - www.twitch.tv/Appok
Sativa - www.twitch.tv/lmnopd
lek10 - www.twitch.tv/nqlek10
Let me know if you will be streaming and I will add you to the list.
----------------------------------------------
Tournament Format:
Every team faces every other team once.
The two teams with the most wins face off in a best of 1 finals.
Rules:
Each team can have a maximum of 4 registered members and may not include anyone not registered for that team in any games throughout the tournament.
Map settings:
City states: Zero
Map Type: Skirmish
Game Era: Classical
Turn Mode: Simultaneous
Dominant Terrain: Plains
Water Settings: Rivers
X Enable Turn Timer
X No Ancient Ruins
X No Barbarians
X No Espionage
X Quick Combat
X Quick Movement
World Congress:: Nay on everything.
Shift Clicks: Not allowed.
-Here I expect common curtesy and honor. People will be streaming and recording games, if you are recorded to move 4-5 units through a turn load and it convincingly looks like shift moves your team will be banned from the tournament.
Last Second Moves: Allowed.
Wonders Requiring Rehost:
Fountain of Youth
Eldorado
If Unavoidable: Kilimanjaro. (meaning you cannot avoid settling it and consequently giving your units the promotion)
Avoidable means its in the back and you can settle it but no units that are not built in this city will get the promotion, units built in this city are not allowed to use the extra movement.
Banned world wonders:
Great Wall
Terracota Army
Great Library
Banned parts of religion:
Pantheons: One with nature.
Founders beliefs: Church property. Initiation Rites. Tithe.
Banned / Allowed Cilivilizations:
We will have 5 combinations of civs:
Combo 1: Egypt, Rome, America
Combo 2: Ethiopia, Greece, Sweden
Combo 3: Celts, Aztec, Japan
Combo 4: Songhai, Dutch, Zulu
Combo 5: Mayan, Russia, Germany
Combo 6: Byzantine, Persia, Iroquois
Picking civs for each team:
Hosting team starts by banning 1 combo. Next we have the team not hosting banning another combo. This continues until we are left with one combo that the teams will mirror and play with.
Player Positions:
Hosting team gets player position: 1 4 and 5
Team not hosting gets: 2 3 and 6
Resync Crashes
If the game crashes during a turn load (the hosts game freezes and everyone else gets loading screen) the game will have to be loaded again.
The save to be chosen is the last saved turn before the file that is called "Autosave Resync".
Disconnects / Game Crashing
A game will not be reloaded more than a total of 3 times due to disconnects or personal game crashes caused by a bad connection or computer.
1 team has a total of 3 possible game crashes and disconnects before they will automatically concede the match to the opposing team.
In effect: On the 4th disconnect/crash they loose.
When a player disconnects during a turn before timer has ended:
Reload that turn.
When a player disconnects during a turn roll over:
Reload the turn before roll over.
Counting Disconnects and Crashes
When submiting match results I want you to submit the total amount of reloads for the game next to the hosts name.
If there are any personal disconnects or crashes I also want you to report this with player name and number of disconnects or crashes.
This is to see if there is some pattern for certain players throughout the tournament in terms of disconnects and/or crashes.
Registered Teams:
Whombo Combo - Murk Appok BACONxSTRIPS
Crack Babies - D'Arcy Lek10 Sativa
Biffleurs - Fredodo Merle Eml_Joe Kiffelesbiffles
The Peacefull Team - SugaR Yoruus Tonythebum Tommynt
Bypas Sensor - Matas Litning Intelstyle Archerbob
Pokemon Express - Arvius Zempt Babayetu
Old School Noobs - Core csomor DjMax Grimmstripper
Chompacambras - Diamonds TheFacelessMan Cardona430 KnutAreMykland
Griffindors - TheDrugCrack Alicuza Jagwired Epittome
Underdogs - Xaris Johan KM
Gold Deficit - Bayvakoof Indychi123 Magicmal
--------------------- Win Counter ---------------------
#Team ------------------------- #Wins
Whombo Combo --------------- #2
Crack Babies ------------------- #0
Biffleurs ------------------------ #0
The Peacefull Team ------------ #0
Bypas Sensor ------------------ #0
Pokemon Express -------------- #0
Old School Noobs -------------- #0
Chompacambras --------------- #0
Griffindors ---------------------- #0
Underdogs ---------------------- #0
Gold Deficit --------------------- #0
----- Priority Matches (Try to play this game in the nearest future) -----
Note: Keep in mind that every team is free to contact every other teams they have yet to play for a game (you dont have to follow this list).
The Peacefull Team VS. Griffindors --- Winning Team:
Host and number of crashes:
Players and number of disconnects:
Bypass Sensor VS. Pokemon Express --- Winning Team:
Host and number of crashes:
Players and number of disconnects:
Biffleurs VS. Chompacambras --- Winning Team:
Host and number of crashes:
Players and number of disconnects:
Crack Babies VS. Underdogs --- Winning Team:
Host and number of crashes:
Players and number of disconnects:
--------------------- Round of Robin Finnished Games ---------------------
Whombo Combo VS. Old School Noobs --- Winning Team: Whombo Combo
Host and number of crashes: Csomor - 0
Players and number of disconnects: 0
http://www.twitch.tv/appok/c/5114341
Whombo Combo VS. The Peacefull Team --- Winning Team: Whombo Combo
Host and number of crashes: BACONxSTRIPS 2 Crashes
Players and number of disconnects: 0
https://www.youtube.com/watch?v=ELK2R7HsQ8I
--------------------- Round of Robin Still To Be Played ---------------------
Whombo Combo VS. Crack Babies --- Winning Team:
Host and number of crashes:
Players and number of disconnects:
Whombo Combo VS. Biffleurs --- Winning Team:
Host and number of crashes:
Players and number of disconnects:
Whombo Combo VS. Bypas Sensor --- Winning Team:
Host and number of crashes:
Players and number of disconnects:
Whombo Combo VS. Pokemon Express --- Winning Team:
Host and number of crashes:
Players and number of disconnects:
Whombo Combo VS. Chompacambras --- Winning Team:
Host and number of crashes:
Players and number of disconnects:
Whombo Combo VS. Griffindors --- Winning Team:
Host and number of crashes:
Players and number of disconnects:
Whombo Combo VS. Underdogs --- Winning Team:
Host and number of crashes:
Players and number of disconnects:
Whombo Combo VS. Gold Deficit --- Winning Team:
Host and number of crashes:
Players and number of disconnects:
Crack Babies VS. Biffleurs --- Winning Team:
Host and number of crashes:
Players and number of disconnects:
Crack Babies VS. The Peaceful Team --- Winning Team:
Host and number of crashes:
Players and number of disconnects:
Crack Babies VS. Bypas Sensor --- Winning Team:
Host and number of crashes:
Players and number of disconnects:
Crack Babies VS. Pokemon Express --- Winning Team:
Host and number of crashes:
Players and number of disconnects:
Crack Babies VS. Old School Noobs --- Winning Team:
Host and number of crashes:
Players and number of disconnects:
Crack Babies VS. Chompacambras --- Winning Team:
Host and number of crashes:
Players and number of disconnects:
Crack Babies VS. Griffindors --- Winning Team:
Host and number of crashes:
Players and number of disconnects:
Crack Babies VS. Gold Deficit --- Winning Team:
Host and number of crashes:
Players and number of disconnects:
Biffleurs VS. The Peacefull Team --- Winning Team:
Host and number of crashes:
Players and number of disconnects:
Biffleurs VS. Bypas Sensor --- Winning Team:
Host and number of crashes:
Players and number of disconnects:
Biffleurs VS. Pokemon Express --- Winning Team:
Host and number of crashes:
Players and number of disconnects:
Biffleurs VS. Old School Noobs --- Winning Team:
Host and number of crashes:
Players and number of disconnects:
Biffleurs VS. Griffindors --- Winning Team:
Host and number of crashes:
Players and number of disconnects:
Biffleurs VS. Underdogs --- Winning Team:
Host and number of crashes:
Players and number of disconnects:
Biffleurs VS. Gold Deficit --- Winning Team:
Host and number of crashes:
Players and number of disconnects:
The Peacefull Team VS. Bypas Sensor --- Winning Team:
Host and number of crashes:
Players and number of disconnects:
The Peacefull Team VS. Pokemon Express --- Winning Team:
Host and number of crashes:
Players and number of disconnects:
The Peacefull Team VS. Old School Noobs --- Winning Team:
Host and number of crashes:
Players and number of disconnects:
The Peacefull Team VS. Chompacambras --- Winning Team:
Host and number of crashes:
Players and number of disconnects:
The Peacefull Team VS. Underdogs --- Winning Team:
Host and number of crashes:
Players and number of disconnects:
The Peacefull Team VS. Gold Deficit --- Winning Team:
Host and number of crashes:
Players and number of disconnects:
Bypass Sensor VS. Old School Noobs --- Winning Team:
Host and number of crashes:
Players and number of disconnects:
Bypass Sensor VS. Chompacambras --- Winning Team:
Host and number of crashes:
Players and number of disconnects:
Bypass Sensor VS. Griffindors --- Winning Team:
Host and number of crashes:
Players and number of disconnects:
Bypass Sensor VS. Underdogs --- Winning Team:
Host and number of crashes:
Players and number of disconnects:
Bypass Sensor VS. Gold Deficit --- Winning Team:
Host and number of crashes:
Players and number of disconnects:
Pokemon Express VS. Old School Noobs --- Winning Team:
Host and number of crashes:
Players and number of disconnects:
Pokemon Express VS. Chompacambras --- Winning Team:
Host and number of crashes:
Players and number of disconnects:
Pokemon Express VS. Griffindors --- Winning Team:
Host and number of crashes:
Players and number of disconnects:
Pokemon Express VS. Underdogs --- Winning Team:
Host and number of crashes:
Players and number of disconnects:
Pokemon Express VS. Gold Deficit --- Winning Team:
Host and number of crashes:
Players and number of disconnects:
Chompacambras VS. Griffindors --- Winning Team:
Host and number of crashes:
Players and number of disconnects:
Chompacambras VS. Underdogs --- Winning Team:
Host and number of crashes:
Players and number of disconnects:
Chompacambras VS. Gold Deficit --- Winning Team:
Host and number of crashes:
Players and number of disconnects:
With Best Regards
Appok