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#1 |
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Emperor
Join Date: Jul 2001
Location: United States of America
Posts: 1,341
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With Firaxis and Atari signing this new long-term deal and with the rights to a number of games, Colonization included, who else thinks a long awaited sequel is not off the radar?
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#2 |
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Emperor
Join Date: May 2003
Posts: 1,152
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I also want Colonization 2
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#3 |
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Deity
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I don't know. First they'll make Pirates II anyway.
And I've seen someone else mentioning a good point: there are some concepts in Colonization, like exterminating Indians and the way the Indians are being put down anyway plus that the absense of slavery was the biggest point of criteria when Colonization was brought out, which are delicate points in these days of the hair-splitters that they'll think twice before getting involved in such ethical matters. (Is that an understandable sentense? )
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CFC dinosaur |
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#4 |
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Emperor
Join Date: Jul 2001
Location: United States of America
Posts: 1,341
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Yeah I get ya
![]() They had some heated debates at a fourm where they are (trying?) to make a colonization2-freeware or somthing another made by fans about slavery... However I think you must look at the game in the sense in what it is made for.. it shouldnt be made to be Politicaly Correct.. nor should anyof that have any effect on how they make the game and what they include in it... Sure slavery was a bad thing.. yet it was common place in those days.. so I really am not seeing why they WOULDN'T include it... But yeah we have to let them make that silly game about Pirates first.
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#5 |
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(no party affiliation)
Join Date: Jan 2001
Location: Alaska, USA
Posts: 1,560
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They've always been rather squeamish about the concept of slavery, frankly. It's never been worked into a Civ game in any way (until Civ III, if you want to count captured Workers), and it wasn't in Colonization. I've never really understood why it wasn't included. One could argue that this is supposed to be a light-hearted and fun game, so something as horrible as slavery should be ignored, but tell that to the village of Apache the Spanish just burned to the ground just to get some gold. This was not a politically correct time, and to try to display it through politically-correct-colored lenses is just dishonest. If burning down Native villages is acceptable to include, then so is slavery. At least, that's my opinion on the matter.
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I've run every red light on Memory Lane. |
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#6 |
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March to the Sea
Join Date: May 2003
Location: Chicago
Posts: 20,373
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I really want a colonization 2!!!
Colonization is what brought me into Sid Meier and his genius. I dunno about slavery, that is a quite touchy issue these days
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As He died to make men holy, let us die to make men free!
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#7 |
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Shadow creature
Join Date: Jul 2002
Location: www.CivDuelZone.com
Posts: 6,532
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I'd love to see a sequel to colonization, but i think we'll have to be patient. Pirates 2 and the new civ3 expansion will keep them busy a while...
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Thus, from the war of nature, from famine and death, the most exalted object which we are capable of conceiving, namely, the production of the higher animals, directly follows. Charles Darwin - The Origin of Species PBEM and Pitboss spoilers at www.civduelzone.com/Darkness' House of Horrors |
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#8 |
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Emperor
Join Date: Feb 2002
Location: Texas
Posts: 1,131
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I already suffer enough with political correctness in my history books. Let's not make a game centered around it.
Like I've said before, Colonization wasn't a hot-seller to begin with, so why should ANY company make a sequel to it? I wouldn't if I saw a messege board like with with less than 100 posts...
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"Freedom is not the right to do as you please, but the liberty to do as you ought." "All Your Base Are Belong To Us!" |
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#10 |
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Duke of Flanders
Join Date: Jun 2001
Location: Oostrozebeke, Belgium
Posts: 636
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I also think there should be a Colonization 2. With slavery (in CtP you do have a unit named 'Slaver' or something). As mentioned before, in those days nothing went politically correct compared to nowadays. And in fact it aren't really slaves, just all 1's and 0's...
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#11 |
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Killer of threads
Join Date: Dec 2001
Posts: 2,085
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Question to anyone who cares to answer:
How would you implement slavery and what would it add to gameplay? |
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#12 |
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Couch-potato (fortified)
Join Date: Jan 2002
Location: Australia
Posts: 4,091
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High seller or not, I miss this game alot and wouldn't cry if there came a sequel. Stuff the slavery correctness, don't we all kill, maim, burn, crash and whatever all the time in games nowadays?
Release COL2 with all the great music as well, the music was just so perfect for the different screens and situations. I can almost hum to some of the melodies still and it was in another lifetime since I played that game
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Fuzzy-Wuzzy |
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#13 |
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The Cow
Join Date: Jun 2003
Location: In a grassy knoll with internet
Posts: 1,954
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I would like it Col II
Like Civ II Or AOE II Or Mabye soon AOM II All these three letter words i like it |
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#14 |
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The Cow
Join Date: Jun 2003
Location: In a grassy knoll with internet
Posts: 1,954
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Godwynn
I don't see how more touche Slavery is today that 10 years ago |
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#15 |
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Chieftain
Join Date: Aug 2003
Posts: 2
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If a war could be won safely by extermination, it would all the time! It's been tried with much more failures than sucess. Hence slavery, which is actually a step down from genocide. Not to throw everyone to Baal or to not cut a thousand hearts out off a pyramid, although close to a hundred millions died of the first in the last 3 centuries.
Still, slavery as a deal without choice for the vanquished. But an evolution of a sort. And today with or without war: slavery as low-grade as indentured servents or non-citenzenship: we seem to be stuck forever in an half-step to humanity. So, why woud we want or not a slavery obtion in a col2 game? I think we want to eXploit without exterminating, one X against another and still win. A tough one for the mecanism of a 4X game. But Tropico2 goes so very much with this and is fun to play. Fun to learn also in an anti-tropico2 way. But still I can almost play a game where my goal is to build "Libertalia" where nobody is kidnapped and every land-lubber is as happy as every pirate and absolutely no lip service to european powers is paid. Captives are liberated on the peer. A very tough and very micro-managed game but rewarding with own-limits and own-victory. Although, I wish I could liberate pirates instead of just impress slaves. |
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#16 |
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Hermit of Huangshan
Join Date: Oct 2001
Location: World's most livable city
Posts: 2,232
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I'm ideologically aligned to the Open Source model and would encourage col-lovers to support and contribute to the Colonization II Project:
http://www.civgaming.net/forums/foru...?s=&forumid=14 At least it is a project already in development despite the usual length of time to completion. Freeciv has shown this can be done successfully. |
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#17 |
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Chieftain
Join Date: Mar 2003
Location: Forest in Sweden
Posts: 16
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So no one misunderstands me - I'm a big fan of Sid Meier team.
Colonization, Pirates and - Covert Action, which of some odd reason isn't well known, are my favorites ((together with one soccer manager game made by others.)) BUT I didn't found Colonization that good. I waited a long time for it and perhaps I had to big expectations ;o) Actually I have started an uncommon type of production team. (=Partly ideologic for assisting persons with different kinds of problems to get distance jobs, BUT it IS OPEN for anyone ;o) No pay during production, but we let established marketing company handle that, and then we split the money after what each one had done. So far we are spread in for instance USA, England, France, Sweden, Russia...) We are making something a bit SIMILAR to Colonozation. It's a very complex game about 1850-1900 time period (First one in a serie of games). YOU can participate as for instance researcher, programmer or CONSULTANT telling what YOU find best in strategic game point of view about details for different situations. (And later Beta-testers.) You reach us through coach@strategicgames.info |
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#18 | |
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King
Join Date: Apr 2002
Location: Caught in a jar
Posts: 800
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Quote:
For I'm part of it
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"There are two people I can't stand in this world; People we disrespect other peoples cultures and the Dutch". "Those Belgians are so damn evil. thats becourse they share borders with the Dutch". Nigel Powers, Goldmember. |
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#19 | |
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rebuffing the rebels
Join Date: Feb 2002
Location: the new civduelzone.com!
Posts: 3,577
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Quote:
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"Our words are backed with NUCLEAR WEAPONS!" |
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