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#21 |
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have you thought about adding Greenland? Did you see my edit in the last post?
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Medieval European Mod II 1.3 | Giant Earth Concept Map (256x256) | East Asia Mod | The YP Archives |
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#22 | |
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Agent of Karma
Join Date: May 2002
Location: Minneapolis
Posts: 3,709
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Quote:
Edit: removed attachment. Last edited by Drewcifer; Jul 07, 2003 at 03:46 PM. |
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#23 | |
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Agent of Karma
Join Date: May 2002
Location: Minneapolis
Posts: 3,709
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Quote:
Last edited by Drewcifer; Jul 07, 2003 at 04:07 PM. |
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#24 |
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Mexico-
There are no mountains on the Yucatan pensula. There shouldīnt be jungle in other places than Yucatan. The rest of mexico is very dry, desert and plains instead of jungle ![]() Rocky Mountains- With all that floodplan its going to be metropolis paradise. I suggest that you put more mountains in(keep some of the flood plain though). Alaska- Need more mountains and hills. East Coast- From Virginia and down the coast line has lot of swamp. Since there is no swamp in civ, I suggest you put forest and jungle instead(a mix between them). Texas- Add some desert, you will need it when placing resources. Missisipi- I think the west side should have more plains. keep up the good work
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Medieval European Mod II 1.3 | Giant Earth Concept Map (256x256) | East Asia Mod | The YP Archives |
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#25 | |
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Agent of Karma
Join Date: May 2002
Location: Minneapolis
Posts: 3,709
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Quote:
The mountain in the Yucatan is part of the grid and will be removed as soon as I do Cuba. There are jungles on the east coast of Mexico all the way up to Tampico; Oaxaca and Chiapas are also covered in dense tropical forest even though the climate is somewhat dry. The west coast and the Sierra Madre Occidental Mountains are full of dry climate forest south of the Sanoran Desert, I chose to express this with forest over plains. From Jalisco south, most of Mexico was originally forested. I have had the same thought about the flood plains in the Rockies, especially the Snake River valley. They are geographically accurate and may be needed for balance (this will become clearer when I add the bonus resources). I may change them to plains with pine forest. I will make a decision after I have tested the map a couple of times. I should note that I intend to prohibit the building of cities on desert or tundra. I am thinking of adding more pine forest to the southeast coast of the US and more hills to Alaska. Most of the desert areas of Texas are in the south or southwest part of the state where the terrain is quite rugged, since these areas are next to the Rio Grande I made them into hills and mountains to limit the flood plains. I am changing the rules for resource placement as needed to put them in the proper locations. This will be needed for things like the oil in Alberta, west Texas and Oklahoma and diamonds in northern Canada Last edited by Drewcifer; Jul 07, 2003 at 03:57 PM. |
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#26 |
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Agent of Karma
Join Date: May 2002
Location: Minneapolis
Posts: 3,709
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I have completed the basic map though there might be some revisions. The next step is to place the resorces and then playtest the map and revise it so that all of the starting areas are relatively equal. When I have done this I will post the results in User Created Maps. Here is a download of the map without resources.
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#27 |
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Agent of Karma
Join Date: May 2002
Location: Minneapolis
Posts: 3,709
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Here is the screenshot.
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#28 |
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one small suggestions. Venezuela isnīt all jungle, the coast is more like plain and forest.
__________________
Medieval European Mod II 1.3 | Giant Earth Concept Map (256x256) | East Asia Mod | The YP Archives |
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#29 | |
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Agent of Karma
Join Date: May 2002
Location: Minneapolis
Posts: 3,709
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Quote:
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