America - Theodore Roosevelt Thread

Eagle Pursuit

Per Scribendum, Volo
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First Look: America


UA: Founding Fathers: Shortens time to earn legacy bonuses from governments

Leader Ability: combat bonus on own continent, extra Tourism from National Parks
Rough Rider unit: culture from kills on own continent, combat bonus on hills, lower maintenance

Unique Unit: P-51 Mustang: extra range, combat bonus vs. Fighters

UB: Film Studio: provides more Tourism in the Modern Era

Colosseum and Chichen Itza shown in video.
Chocolate is a Resource
 
Really psyched about parks and the American UA with government. Civ 6 can't come out soon enough.
 
America UA: Founding Fathers - less time to earn Government legacy bonuses (Whatever that is, I guess a bonus for having a government for X turns)
America UU: Mustang - fighter with more range and bonus vs. aircraft
Teddy UA: bonus to fighting on home continent
Teddy UU: rough riders - bonus on hills, culture from killing opponents on home continent and low maintenance cost.
America UB - Film studio - boost tourism in modern era
Teddy UA: bonus to national parks making them stronger
So they are supposed to be good for cultural victory.
 
Each Civilizatio has two unique ability

One, is based on what it has done throughout history

The other, is taiolred to what the leader has done in his lifespan.

American UA - Founding Fathers - Shorten time to earn Government Legacy bonuses

Government Legacy - Bonuses to staying in a government (guess)

American UU - P-51 Mustang (already known), extended range and a bonus against other fighter aircrafts

Teddy's UA - Combat bonus for fighting on home continent.

Teddy's UU - Rough Rider, effective in hills, culture from kills on home continent, lower maintenance cost

Both UUs come into play in after Industrial Era

Summary - Americans are a powerful CULTURAL civ this time around.

Americans have TWO unique traits that help with Tourism output of the nation

The Studio Unique Building - Higher Tourism boost during Modern Era (America's)

Teddy also gives a bonus to National Parks, making them stronger than those of other Leaders/Civs.

A World Ranking screen

Five Victories - Overall (???), Score, Science, Cultural and Domination

Chicken Itza (around 1:39)
 
Also: 3 uniques for civ + 3 uniques for leader. Impressive.
 
Transcription of the main part of the video:

In Civ 6, each civilization has 2 abilities:
- One is based on what the nation has done throughout history,
- and the other is taylored to what happened during the ruler's reign.

The American civ has the special ability "Founding Fathers", which shortens the time needed to earn government legacy bonuses.
The Americans also get the P51 Mustang unique unit with extended range and bonuses against other fighter aircraft.

As a leader, Teddy Roosevelt can provide the Americans with a combat bonus for fighting on their home continent. He also has the Rough Riders as a Unique Unit.
These mounted troops are effective in hills, gain culture for kills on their home continent, and have a low maintenece cost.

Both of America's unique military units come into play after the Industrial Era.

The Americans are a powerful cultural civ which shines in the middle and late game. Tourism is key to winning a cultural victory, and America has 2 unique traits that can help it here.

- The Film Studio is a Unique Building that boosts the American tourism output during the Modern Era.
- Teddy Roosevelt also gives a tourism bonus to America's national parks, which makes them stronger than the parks of other civs.

With these advantages, the other civs will be wearing blue jeans and listening to your pop music as America cruises towards a cultural victory.
 
also Chocolate
 
Chocolate is in as resource at around 1:08.
 
also Judaism and Christianity confirmed as religious options
 
Does the Civ's abilities and separate Leaders abilities imply there will be more than one Leader per civilization? (or has this already been announced?)

This also appears to open up the ability to add more Leaders for existing civs in Expansion/DLC's/mods down then the road?

Or even mix and match Leaders and Civ's? :crazyeye:
 
Does the Civ's abilities and separate Leaders abilities imply there will be more than one Leader per civilization? (or has this already been announced?)

This also appears to open up the ability to add more Leaders for existing civs in Expansion/DLC's/mods down then the road?

Or even mix and match Leaders and Civ's? :crazyeye:

They have not actually confirmed it. Or is there really any physical evidence.

All we see are these hints to point that the game is programmed to somehow support more.

The only thing that stood out was the way uniques are done and that it mentions civilizations and leaders seperaetly for the Deluxe edition
 
I don't have access to upload a screen shot now, but at about 1:40 in the video Chichen Itza is visible in the top right corner (this might already be mentioned). But I was curious what is in the very edge of the corner. There appears to be some structure/geographic feature on the side of the water. Its blurry but does not appear to be a standard feature.
 
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