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#1 |
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Deity
Join Date: Aug 2002
Location: Росси
Posts: 1,932
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I was playing a PTW game the other day and something that I've never seen or knew could happed. Pusan (a Korean city) produced a settler and that settler was foreign. I had destroyed the Koreans earlier, however, Pusan consisted completely of Korean citizens. Is this why it was a Korean settler?
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#2 |
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ooseepoosee
Join Date: Jun 2003
Location: Israel,Bat-Yam.
Posts: 2,456
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This is Immortal Settler
Never paid attention before to such things . |
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#3 |
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Grand Poobah
Join Date: Jun 2003
Location: USA
Posts: 156
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33,000 gold! nice!
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a dog, a plan, a canal - Pagoda |
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#4 | |
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Moo, baby. Moo.
Join Date: Nov 2002
Location: CFC or playing DyP
Posts: 1,366
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Re: foreign settler...never knew possible...
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#5 |
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Drinking with Obama
Join Date: Dec 2001
Location: Amish Country, Wisconsin, USA
Posts: 6,627
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Also, in the process of going from a settler into a city, 1 population point is lost, so if the civ they came from was still alive, you would suffer an attitude hit, because they view it as you killed 1 of their citizens.
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Unless you are the lead cow, the view never changes! |
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#6 |
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King
Join Date: Dec 2002
Location: Oz
Posts: 933
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Settlers from goody huts are Barbarian settlers, and I think you can get a Barbarian worker from a city founded by the former.
Nifty but mostly irrelevant. |
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#7 |
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Pure Quality
Join Date: Mar 2003
Location: London, Ontario
Posts: 408
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I got a barbarian settler before as well, and Tacit_Exit is right, 2 games ago I had not one, but 2 barbarian workers from that city!
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Pound, Pillage and Punish !
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#8 |
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Player of Trumpet
Join Date: May 2003
Location: Hell
Posts: 449
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When that Barb settler builds a city, what nationality are the citizens? Are they just regular citizens or does it say "Content Barbarian laborer?"
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#9 |
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Pure Quality
Join Date: Mar 2003
Location: London, Ontario
Posts: 408
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I have a question for andvruss... HOW DO YOU GET 30,000 gold AND ROCKETRY IN THE 1700's??? I would love to know your strategy etc. The most gold I have ever had is about 3,000, and I've never had tech advances that far. BTW I play on Regent. Can you tell me what your secret is? Because that's CRAZY !!! Good work !!!
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Pound, Pillage and Punish !
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#10 | |
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Guest
Posts: n/a
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#11 |
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Pure Quality
Join Date: Mar 2003
Location: London, Ontario
Posts: 408
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Fair enough, but what's different? I don't understand...I know regent is far from deity, but I thought it was supposed to get harder, not easier, can you explain?
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Pound, Pillage and Punish !
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#12 |
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stays crunchy in milk
Join Date: Jan 2003
Location: Victoria, Canada
Posts: 1,079
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On deity, the AI gets a huge production/research bonus over the human player. They are able to research techs almost twice as fast at the human and love to trade with the other AI. An astute player will use this research bonus to their advantage by allowing the AI to research like crazy and buy/trade for the techs you need. With the rapid tech discoveries and frequent trading, you are able to move through the tech tree much faster than at lower levels where you are doing most/all of the research yourself.
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Give a man a fire and he will be warm for a day. Set a man on fire and he will be warm for the rest of his life. |
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#13 |
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Pure Quality
Join Date: Mar 2003
Location: London, Ontario
Posts: 408
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So then what is the strategy? Set your science to 0% and use the extra income to buy your techs?
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Pound, Pillage and Punish !
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#14 | |
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Deity
Join Date: Aug 2002
Location: Росси
Posts: 1,932
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#15 |
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Pure Quality
Join Date: Mar 2003
Location: London, Ontario
Posts: 408
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What do you mean that you made huge trades? And you say you traded them around...traded what around? And how do you get 2000+ GPT with no trading?
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Pound, Pillage and Punish !
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#16 |
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Deity
Join Date: Aug 2002
Location: Росси
Posts: 1,932
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I had a huge empire and almost all of it had the most important improvements, like stockexchanges, etc. I was the Ottomons, so I got cheaper science improvements and a free tech every new era, and industrious, my favorite characteristic. workers built a whole lot faster and extra shields. This was a huge map, so my income was possible. I could've even gotten more income by attacking my neighbours the French, who were close to my capital and FP, so that area would also become part of my core.
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#17 | |
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Byte me
Join Date: Apr 2002
Location: Madison of Cheeseland
Posts: 644
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#18 | |
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Byte me
Join Date: Apr 2002
Location: Madison of Cheeseland
Posts: 644
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Quote:
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