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#1 |
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Prince
Join Date: Nov 2001
Posts: 365
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is it possible to have civ2's supply trucks
just wondering if its possible to create an unit like the civ2's supply trucks...
in the editor theres only the flag to finish wonders....thats not that great since then you only need to build 1 and it'll finish the job for you... in civ2 the trucks contributed like 50 or so shields per truck to the project, have anyone come up with a way to mimmick that behavior?
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Units: essex class ww2 carrier ticoderonga aegis missile silo UH60 blackhawk WW2 escort destroyer |
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#2 |
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✫✫✫✫✫✫✫
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I dont that would be possible
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Medieval European Mod II 1.3 | Giant Earth Concept Map (256x256) | East Asia Mod | The YP Archives |
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#3 |
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Libertarian
Join Date: Nov 2001
Location: Colorado
Posts: 247
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And the AI doesn't know how to use the "finish improvement" action unless the unit is toggled to be a Leader.
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#4 |
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Civ3 Modding Archivist
Join Date: Nov 2001
Location: The lone and level sands
Posts: 8,462
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Personally, I miss the ability to transport food most. As mundane as it might seem, it's realistic (I mean, how many megalopolises are dependent upon nearby food sources only?) and was actually useful for sustaining decent-sized cities in those rare resource-rich food-poor parts of the map.
... and, sadly no, I can't think of how to implement any sort of Civ2 truck behavior, and doubt that it's possible due to modifications in the way the game engine handles such matters in Civ3. -Oz
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"God of our fathers, known of old -- Lord of our far-flung battle line -- Beneath whose awful hand we hold Dominion over palm and pine -- Lord God of Hosts, be with us yet, Lest we forget -- lest we forget!" May you be at peace, General 666
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