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#1 |
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I am The Law.
![]() ![]() Join Date: Oct 2001
Posts: 24,732
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Alternative Replay Viewer
As you may be aware, Dianthus has released a replay viewer utility specifically for the GOTM (see this thread). This tool is especially useful for comparing different players' games in the GOTM format.
To compliment this tool, attached is a similar utility. This utility can be used for viewing the replay of any game, in PTW 1.21, 1.29 or Civ III 1.29 format. It is (basically) the same tool as the replay viewer that you can see at the end of a completed civ or PTW game, with added features - the least being that you can use it stand-alone, without the need to complete / retire from a game. Features:
With the help of several individuals (thanks people! ) I have managed to tune the features, and eliminate most of the bugs.However, if you have any suggestions, or have found any bugs, then please let me know: Email to ainwood@gotm.civfanatics.net Download it from Here. |
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#2 |
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Small but hardy
Join Date: Mar 2003
Location: Woking, UK
Posts: 5,810
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Don't you just love a nice bit of healthy competition
![]() I'm gonna have to get me one of those flashy circle things for the event location! That's cool .I've released the .crp file creator app now, so my replay stuff is not strictly GOTM any more, but it's definitely a lot easier to open a .SAV file in your app. Did you intentionally stop the territory at coast? It took me a mo to work out why the initial territory wasn't centred on some of the cities, but then I need some sleep! |
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#3 |
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I am The Law.
![]() ![]() Join Date: Oct 2001
Posts: 24,732
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I had the terrain extending out over the coast for a while, but on some maps in the laeter stages, you could no longer see the difference between adjacent continents.
I thought about having the coastal culture as a line, rather than as a filled tile, but decided it was too much work ![]() Yeah - the competition is good! I actually had a replay viewer about a year ago, but it was for GOTM staff only. I completely rewrote it, and was about 2/3's done when you released your tool. ![]() Just took me a while to finish mine off..... |
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#4 |
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Settler
Join Date: Apr 2002
Location: Iowa
Posts: 4,372
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Not bad! Not bad at all!
I love it!
__________________
The future is all around us, waiting in moments of transition to be born in moments of revelation. No one knows the shape of that future or where it will take us. We know only that it is always born in pain. -- G'Kar My Favorite Game |
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#5 |
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Pretentious Schmuck
Join Date: Oct 2001
Location: Oslo, Norway
Posts: 1,940
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Cool
![]() I've always wanted a program like that
__________________
I just blue myself.. - Tobias Fünke, analrapist |
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#6 |
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Romulan Commander
Join Date: Nov 2000
Location: Cloaked Warbird in the Neutral Zone
Posts: 4,169
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I get Out of memory errors when I try and load a save...
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#7 | |
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I am The Law.
![]() ![]() Join Date: Oct 2001
Posts: 24,732
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Quote:
Can you please send me a copy of a save that causes problems? P.S. - got your website back up yet? |
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#8 |
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Romulan Commander
Join Date: Nov 2000
Location: Cloaked Warbird in the Neutral Zone
Posts: 4,169
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No...the website is still down...and it rots me.
I've got VB.NET though....giving that a try. I'll send that save....but let me try something first..... Civ 3 actually crashes when it tries to replay...and every file since crashes...and trying another file caused Windows to run out or Memory...hummm....I'll try reinstalling... |
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#9 |
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Chieftain
Join Date: Aug 2003
Location: Montréal, Qc, Canada
Posts: 10
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I also have run time errors...
Great tool!!!
I also have run time erors but only when I try to load GOTM .SAV. My normal games load fine. Is it possible that the MODs in the GOTM do not agree with your tool? I'm using 1.27f on a Windows XP SP1 computer. I can send you .SAV if you want. I've already submitted GOTM 23. If you have access to these, you can also get it from there.Let me know what I can do.
__________________
1.27f, GOTM 23 Conquest, Medal 5-6 Conquest
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#10 |
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I am The Law.
![]() ![]() Join Date: Oct 2001
Posts: 24,732
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I haven't actually tested it with 1.27f - I'll try a couple of them.
If you could post me your gotm save - otherwise I can try and get it off the team....
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#11 | |
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Chieftain
Join Date: Aug 2003
Location: Montréal, Qc, Canada
Posts: 10
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Quote:
).
__________________
1.27f, GOTM 23 Conquest, Medal 5-6 Conquest
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#12 |
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I am The Law.
![]() ![]() Join Date: Oct 2001
Posts: 24,732
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OK - it appears that the errors are due to the games being v1.27f, although looking at what's caused them, it is possible that they may occur in some other games too.... Give me a few days to fix it.
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#13 |
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Chieftain
Join Date: Jan 2003
Location: Russia
Posts: 84
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2 ainwood
I see in directory 2 DLL. Can U give lib for DeCompress.dll and structure of repacking file? We play in our tournament and work with files is very interest. I know tech of calculating number of reloads, it is not good (not correct) and easy hacked. Sorry english |
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