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#1 |
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Furioso!
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Hi all.
The series of antique ships are about to be continued. And as usual, You may be a part of the creating process. This is the current shape of things. As many may notice, it's just basically two ancient triremes with a wooden platform connecting them, and a siege tower on top of all this ridiculous lump. But as far as I know (and a few www sites), these ships actually existed. Now, this picture is not the game unit size, so don't worry. Any suggestions and ideas for the graphics (and stats, but they are not important at this stage) are welcome. About the attack animation what I had in mind: - no rotation (duh!) - catapults throw rocks (or cows - Monty Python) from the holes of the tower- flaming arrows from the top of the tower - NO RAMMING ATTACK! Additional question: should the tower be made of wood or stone?
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R.I.P. Stormrage, my partner in Green Warhammer Fantasy mod 2.5 for Civ3Conquests - HistoriCanada - Civ3-mod about canadian history My Civ3-units**My all other Civ3-graphics**Things for me to do. It's not an optical illusion - it only looks like it... |
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#2 |
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Very nice
. But should it have rams if it does´nt ram?
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Medieval European Mod II 1.3 | Giant Earth Concept Map (256x256) | East Asia Mod | The YP Archives |
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#3 |
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Tradition
Join Date: Jun 2003
Location: Cape Cod
Posts: 8,185
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That is one odd ship. Cool looking at the same time.
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Hmmm, Civ mod hosting. Free hosting for your mod. No waiting times for downloads. Instant forum set up Storm Over Civ |
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#4 |
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Multi Many Tasks man
![]() Join Date: Sep 2002
Location: Pont de l'Arn, FRANCE
Posts: 17,757
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Hmmm.... Instead of a wooden siege tower, could you make a giant wooden rabbit? Then I do Lancelot and I will.... err... No that's not a good idea. Let's try with a badger instead.
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Steph's tools: SBB including New automated "Sandris" version, CEC. New expanded editor for civilization III! Download version 0.8.1, support compressed biq (development thread) |
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#5 | |
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Multi Many Tasks man
![]() Join Date: Sep 2002
Location: Pont de l'Arn, FRANCE
Posts: 17,757
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Quote:
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Steph's tools: SBB including New automated "Sandris" version, CEC. New expanded editor for civilization III! Download version 0.8.1, support compressed biq (development thread) |
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#6 |
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Conan the Librarian
Join Date: Apr 2002
Location: I'm home, where are you?
Posts: 2,079
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What about flaming arrows from the windows and a catapult on top... I think a stone tower would've been too heavy to float... Also maybe make the tower less substantial. Break it up with more little windows or skip a beam every once in a while.
I always imagined the tower being in the center when I pictured these things... maybe just a balance issue (don't want all that weight in the front) but I looks fine where it is. |
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#7 |
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King
Join Date: Mar 2003
Posts: 643
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YEEEEEEEEEEEEPIIIIIIIII
aaglo is starting to work on the roman siege ship !!!!!!!!!!!
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#8 |
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In love with Rei Ayanami
Join Date: Nov 2001
Location: Fontainebleau FRANCE
Posts: 7,385
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Yep, looks like a double quinquereme siege ship to me. Not very common but pretty nice. It would have the 'ignore city walls for attacks from the seas' if that existed
.Otherwise it is just a beauty ! And will fit in prefectly well in the Punic Wars scenario. Now since it is a siege ship, the ram is not only not needed but it would make approach difficult IMHO. |
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#9 |
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Emperor
Join Date: Dec 2001
Location: Portugal
Posts: 1,435
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What about just one of those triremes without the tower?
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#10 | |
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Quote:
look in the unit section
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Medieval European Mod II 1.3 | Giant Earth Concept Map (256x256) | East Asia Mod | The YP Archives |
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#11 |
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Spartiate
Join Date: Sep 2003
Location: Preparing for the Persians...
Posts: 6,597
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aaglo-
You must hurry with this unit! Puhleez! You must hurry! For every second it is not out, I melt with anticipation! I'm melting! MELTING! Aaaaagghhhh! P.S. I know the ATG crew will love this one. |
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#12 |
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Furioso!
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Hi,
thanks for the comments Some replies & thoughts: - I could shorten the rams, but not remove them entirely. There were rams in these ships according to some pictures. Besides, without the rams the ship would look even more ridiculous. - I will do some fine-tuning to the tower itself (add small windows and supporting bars, ect.). - That flame arrows from the hatches and catapult on top sounds quite reasonable. The idea I posted was based only on my poor imagination - I have no idea how this ship actually worked
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R.I.P. Stormrage, my partner in Green Warhammer Fantasy mod 2.5 for Civ3Conquests - HistoriCanada - Civ3-mod about canadian history My Civ3-units**My all other Civ3-graphics**Things for me to do. It's not an optical illusion - it only looks like it... |
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#13 |
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Spartiate
Join Date: Sep 2003
Location: Preparing for the Persians...
Posts: 6,597
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aaglo-
Question: How did this thing float? Wouldn't the tower make it too top-heavy? Still, I like it. I like your last two comments: - I will do some fine-tuning to the tower itself (add small windows and supporting bars, ect.). - That flame arrows from the hatches and catapult on top sounds quite reasonable. The idea I posted was based only on my poor imagination - I have no idea how this ship actually worked Do u have any idea when it will be finished? It looks like it's about ready now, since you showed that preview pic. Great job!
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#14 |
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Furioso!
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Well, the ETA of this unit would be between 24 - 48 hours, I suppose.
Well, I think this thing floated pretty well, considering that the tower was hollow and made of wood. The tower being in the front is balanced by the long rear - so it won't sink so easily (i think).
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R.I.P. Stormrage, my partner in Green Warhammer Fantasy mod 2.5 for Civ3Conquests - HistoriCanada - Civ3-mod about canadian history My Civ3-units**My all other Civ3-graphics**Things for me to do. It's not an optical illusion - it only looks like it... |
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#15 |
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Spartiate
Join Date: Sep 2003
Location: Preparing for the Persians...
Posts: 6,597
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That's what I as thinking after I posted and took another look at the preview.
Question: ETA??? |
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#16 | |
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hasn't been using drugs
Join Date: May 2003
Location: Belgium
Posts: 2,241
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Quote:
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#17 |
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Spartiate
Join Date: Sep 2003
Location: Preparing for the Persians...
Posts: 6,597
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Zeekater-
That's not what I meant. What I meant was- What does ETA mean? |
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#18 |
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hasn't been using drugs
Join Date: May 2003
Location: Belgium
Posts: 2,241
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ETA= estimated time of arrival IIRC
--> when it will be ready |
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#19 |
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Furioso!
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Yep, ETA= Estimated Time of Arrival.
Well, ETA for version 2 is about 0 minutes. Here. Comments are still very much wanted
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R.I.P. Stormrage, my partner in Green Warhammer Fantasy mod 2.5 for Civ3Conquests - HistoriCanada - Civ3-mod about canadian history My Civ3-units**My all other Civ3-graphics**Things for me to do. It's not an optical illusion - it only looks like it... |
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#20 |
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Hedonistic Ruler
Join Date: Jul 2002
Location: Europe's capitol of hedonism
Posts: 745
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looks great, but how does/will it look compared to the other naval units? (size wise)
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