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Old Sep 30, 2003, 04:10 PM   #1
Cannon
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Unofficial SOTD

In a recent game I had pushed the English back to a crappy island at the northwest tip of our 'once shared' continent. Later on in the game when I had some cash to blow, I took a look at their 'new' capitol. I was surprised to see that both their palace and forbidden palace were located there. The FP even generates more CPT because it was there longer.....

just scroll down



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Old Sep 30, 2003, 04:12 PM   #2
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That's funky. Is there a specific problem you have with this, or did you just think it was weird?
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Old Sep 30, 2003, 04:18 PM   #3
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No problem with it......I just thought it was something you would rarely see in the game so I posted it.
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Old Sep 30, 2003, 04:19 PM   #4
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It is interesting. It is a waste of resources for the English, though. That FP should be somewhere else.
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Old Sep 30, 2003, 04:24 PM   #5
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It isn't because England is stupid and built the FP in the same city as their capital. It's becasue the old capital was captured and the capital was changed to the next best (sometimes best) city. This city happened to have the Forbidden Palace in it. There's really nothing the AI could do about it at the moment. Most people would move the capital as soon as possible, but the AI isn't as smart as most people.
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Old Sep 30, 2003, 07:11 PM   #6
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It *is* weird the FP got built on that island... show why you should NEVER let the governour take over production.
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Old Sep 30, 2003, 07:19 PM   #7
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I've had the palace and the FP in the same city, too. Very annoying it was. (It wasn't supposed to be that way, obviously). I should have a screenshot of it somewhere.
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Old Sep 30, 2003, 11:23 PM   #8
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It won't matter where it is for the English if they're in a communism. That's an advantage of having your FP in your capital.
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Old Oct 02, 2003, 05:32 AM   #9
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[pedantic]The forbidden palace generates 2 cpt from the start, so you can't really say it's been in the city longer because it generates more culture, though that is obviously the case. Now if it were generating 4 culture and the palace 1, then you could say that.[/pedantic]
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Old Oct 02, 2003, 06:08 AM   #10
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Hehe... I got an idea: you could use it for an advantage when trying t get a 20k win. Very easy and nice, so easy to organize... And all that for only perhaps 1cpt...
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Old Oct 02, 2003, 06:20 AM   #11
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Quote:
Originally posted by Wizard
Hehe... I got an idea: you could use it for an advantage when trying t get a 20k win. Very easy and nice, so easy to organize... And all that for only perhaps 1cpt...
Can you build (or prebuild) a palace in a city with a Forbidden Palace? Or would you have to rely on a capital jump to get them in the same city?
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Old Oct 02, 2003, 06:43 AM   #12
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Yes, you can.
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Old Oct 02, 2003, 02:10 PM   #13
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The very first time I built the FP, I didn't care to check out its actual effect before building it, so of course I built it in my capital ...
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Old Oct 02, 2003, 04:19 PM   #14
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Was this a bug in the earlier game? I don't think you build the FP in your capital. At least not in my version (PTW, latest patch). I don't know, I never tried to build it in my capital before so it could be possible. I don't pay much attention to the building options. I just go straight for what I want.
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Old Oct 02, 2003, 04:40 PM   #15
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I don't think you can build your palace in your FP city.
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Old Oct 02, 2003, 05:18 PM   #16
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Awesome... Waste of resource's, but still cool.

I don't think it makes a huge differance though... if the english are just those 4 cities... then corruption is not that bad for them.
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Old Oct 02, 2003, 05:37 PM   #17
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Quote:
Originally posted by Strider
... if the english are just those 4 cities...
.... yes, *sniff* , sadly they are.....
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Old Oct 02, 2003, 07:01 PM   #18
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They could have started it there before the palace was moved, and when it was finished, the palace could have already been there.
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Old Oct 03, 2003, 06:32 PM   #19
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Somehow I have had that happen to me some how. But now I can't remeber how i did it...
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Old Oct 03, 2003, 06:51 PM   #20
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Of course, if the game treated the Forbidden Palace as an 'emergency second capital' - as might be more 'reasonable' - then what would happen is that n losing your capital city, the government would relocate to the FP city - not some other, but bigger, city - and the FP would become your Palace.

People without an FP would perhaps suffer anarchy or something for a while to show the dislocation of administration.

Then you'd have to build the FP again, somewhere else.

But since buildings can't convert to other building AFAIK, thats not going to happen, even in a mod.
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