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| View Poll Results: Which is a better test of civ skill? | |||
| Single Player on Deity |
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2 | 6.06% |
| Multi Player |
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16 | 48.48% |
| Both equally display civ skill |
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9 | 27.27% |
| Don't know/care |
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6 | 18.18% |
| Voters: 33. You may not vote on this poll | |||
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#1 |
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One man who stands alone
Join Date: Dec 2001
Location: Pinehurst NC
Posts: 789
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Single Player v Multi Player
What do you think is a better test of Civ skill?
I have always said that MP's difficulty is one or two slots above Deity. I have seen some of the best Single players get stomped on by seasoned Multi-players.
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God and the soldier, we adore In time of danger, not before. The danger past and all things righted, God's forgotten, the soldier slighted. -Ken Hruby |
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#2 |
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Hater of Babylonians
Join Date: Jan 2002
Location: Manassas, VA
Posts: 3,326
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No question (in my mind at least). Multiplayer. The AI, no matter what level you master, I am not yet up to diety, is predictable. A human player is not.
Of course, it also depends on the skill levels of the human players. a real experienced player will not have a good test of his civ skill against a beginner. |
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#3 |
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World's Greatest Warrior
Join Date: Dec 2002
Location: Fort Wayne, IN
Posts: 1,085
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Mulitplayer. It's like this with all games (excluding maybe chess). Eventually you learn how the computer "thinks". Of course you can sometimes do that on MP as well, if you know the person well enough. But it's far less common.
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Surround yourself with human beings...they're easier to fight for than principles. --Ian Fleming |
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#4 | ||
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Moderator
![]() Join Date: Feb 2002
Location: Baltimore
Posts: 23,547
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Quote:
Quote:
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"Never trust an Aztec with nukes!" (Civ1 - unknown) | 2nd user of the Ancient Style. South America (based on El Mencey's Map) | N & S America (based on El Mencey's Map) | C3C Scenario: 7,000 Turns Civ2 Earth for C3C | Old Style Civ3 for C3C | "Future is Wild" map How to upload multiple files to a post | File Upload | Paint Shop Pro 3.11 shareware (screenshot util - doesn't expire) | Chieftess' Culture Flip Calc | Don't wind up like this AI! | ![]() ![]() resource icons file To download a patch: Select "Advanced" from the main menu, and go to "Check for Updates". || My Web Journal (yes, it's a "blog")
Last edited by Chieftess; Oct 27, 2003 at 01:09 PM. |
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#5 |
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Deity
Join Date: Jun 2003
Location: Wilmington, NC
Posts: 2,760
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General answer: Multiplayer, the AI is predictable & not capable of formulating an effective strategy other then send in a ton of units to get slaughtered.
I'm sure I am that some of the best Diety players would get killed against a multiplayer vetran, the strategies are just too different. But I'm just as positive that just as many of multiplayer vets would get killed trying Bamspeedy's Beyond Sid varient, jag rushes don't work when the AI outnumbers you 100 to 1 & without elimination or a time limit to fall back on they'd find their strategies somewhat lacking. The 2 are practically different games & you can't really compare the strategies or difficulty of them. |
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#6 |
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Emperor
Join Date: Jun 2002
Location: Romania
Posts: 1,415
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I'd say beat deity in SP and then move to multiplayer.
Although I did not finish any MP game so far, the strategy part is not harder, just different. I think most of the good MP players can beat deity and deity plus AI.
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Yndy The one and only
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#7 |
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Deity
Join Date: Jan 2002
Location: Amsterdam, Netherlands
Posts: 6,278
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Obviously multiplayer. I don't agree with Chieftess that multiplayer is rushing it. I have played a lot of PBEM's to mid inustrial age or further. Especially non-pangaea maps tend to end later in the game. It DOES mostly end in miltary decisions though. But my PBEM vs Stapel will be decided on who will be able to build the Space Ship first.
Multiplayer games force you to seek for the best ways to make money, acquire techs and expand. It is often vital to be leading the tech race. The most developed human is able to sell knowledge, the other one won't. Also: SP stops with deity. Multiplayer games allows you to play vs humans that often have skills above that level, especially on war tactics.
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My CIV3 - Succession Games history Permanently(?) cured, thanks for a great time!!! |
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#8 |
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the InBond
![]() Join Date: Dec 2001
Location: Omaha, Nebraska USA
Posts: 13,997
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My experience with MP has been much like Chieftess'. It is usually just a "hurry up and stomp your opponent(s)" game. This has quite turned me off even bothering with MP. I will not deny that with *good* players, or at least players who are not so heavily into "Crush! Kill! Destroy!", it could be a very interesting experience.
I will agree that MP allows you to play against more "unpredictable" humans, instead of the known AI, which means you have to be *good* to win. Just pick your opponents carefully.
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1st Lieutenant, USAF (Retired) Registered Linux User #233241 My View Ramblings of a Professional Computer Geek-- My Blogs. |
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#9 |
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Deity
Join Date: Jan 2002
Location: Amsterdam, Netherlands
Posts: 6,278
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I can understand that on-line multiplayer games tend to be fast games. But you can't expect from people to sit behind their PC for 15 hours straight. That's why I favour PBEM. Much more relaxed pace, gives you the opportunity to think every move through and also, most importantly, makes you realise that "stomp your opponent" does NOT work. Humans that are only interested in building military will lose in the end, because civ is not about that, also not in MP games.
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My CIV3 - Succession Games history Permanently(?) cured, thanks for a great time!!! |
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#10 |
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Emperor
Join Date: Nov 2001
Posts: 1,536
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I say both are measurements on the skill of a player - as they basically measure two things - human vs AI and human vs human
I think you will agree that AI is not equal to human. Take myself as an example - I play regent civ3 - I have 1.29 and will get conquests. I ve only played 1 tbs game against a human this side of the millenium - and it was only half a game of SMAX. I have good control of the AI at regent (havent had time to move up, as I am mostly preocupied with studies )I do not think I could have the same level of control with a human regent player though - at least not unless I paid more consideration to more advanced strategies and tactics than the ones I use now. As many threads have pointed out - the AI is limited to use what firaxis programmed it to do - and not use reason - therefore one cannot expect single player to measure the same skills as multiplayer. @MP being fast games: Well - that is also a way to measure a skill, just like being able to use any civ, any map type, any victory condition and any tactic - are measurements of skills. Some games are fast, others are not ![]() Just my 2 NOK though
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Economists do it with slutsky matrices Whomp for president |
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#11 |
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amour
Join Date: Sep 2002
Location: mIRC
Posts: 5,176
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Depends really.
You could be playing utter noobs in mp for PTW and feel as if your all high and mighty. Or you could be playing sp diety and feel as if thats too easy. This could go on forever. So I say mp cause I've played Dave and you
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#12 |
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Prince
Join Date: Dec 2002
Location: Iest
Posts: 402
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Multiplayer - specifically Play By Email.
I agree with Aggie, PBEM is not about rushing per-se. With the more relaxed pace you can play at the same pace as you would a single player game. I just finished this PBEM game vs anarres that went all the way to nukes
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www.Civ3DuelZone.com Home of the Civ3 PBEM Ladder. Get your 'High-Visibility Low-Clutter' Resources.pcx here |
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#13 |
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BOB DYLAN'S ROCKIN OUT!
Join Date: Jun 2002
Location: Hipster-Authorland, Brooklyn (Hell)
Posts: 19,213
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Ideally, Multiplayer. If people play it like they play a regular game - slowly preparing for wars, making and keeping alliances and not a total free-for-all.
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"Where can we hide in fair weather, we orphans of the storm?" |
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#14 | ||
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One man who stands alone
Join Date: Dec 2001
Location: Pinehurst NC
Posts: 789
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Quote:
. Quote:
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God and the soldier, we adore In time of danger, not before. The danger past and all things righted, God's forgotten, the soldier slighted. -Ken Hruby |
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#15 |
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Emperor
Join Date: Feb 2003
Location: Making friends with Llama's
Posts: 1,797
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I find both challenging.
The higher levels of SG's are still challenging for me, becasue I am learning about the MM side of things, whilst PBEM's are even more challenging cause a person wont let things slip past him and you have to be more vigilant. Plus what Aggie said about leading the tech race is more important in pbem's (not that it isn't important in SG) cause if you meet other civs first you get to trade first which increases your lead and can alienate a lesser civ ( I learnt that the hard way ).Whereas in SG games I will EVENTUALLY catch up to the ai, it's just a matter of when.
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#16 |
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Deity
Join Date: Jan 2002
Location: Amsterdam, Netherlands
Posts: 6,278
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Also there are things that you are going to use more in MP than in SP, allowing you to see more possibilities of the game:
- mobilisation: an obvious way to build a your military faster, but more important in MP games - drafting: a superb way to make your corrupt cities useful and get a decent army - tech stealing: essential for the human who is trailing the techs race - other syping activites: uncovering a spy did once put me in a winning position, because I prevented the other human from sabotaging my production
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My CIV3 - Succession Games history Permanently(?) cured, thanks for a great time!!! |
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#17 |
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Deity
Join Date: Mar 2002
Posts: 3,262
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Mp ...if u know how ur enemy thinks then u win , simple. Although the "stomp and kill" commnet as a mp drqback has some merit-they both have a bit to do with placement luck
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#18 | |
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Moderator
![]() Join Date: Feb 2002
Location: Baltimore
Posts: 23,547
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Quote:
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"Never trust an Aztec with nukes!" (Civ1 - unknown) | 2nd user of the Ancient Style. South America (based on El Mencey's Map) | N & S America (based on El Mencey's Map) | C3C Scenario: 7,000 Turns Civ2 Earth for C3C | Old Style Civ3 for C3C | "Future is Wild" map How to upload multiple files to a post | File Upload | Paint Shop Pro 3.11 shareware (screenshot util - doesn't expire) | Chieftess' Culture Flip Calc | Don't wind up like this AI! | ![]() ![]() resource icons file To download a patch: Select "Advanced" from the main menu, and go to "Check for Updates". || My Web Journal (yes, it's a "blog")
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#19 |
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Deity
Join Date: Jan 2002
Location: Amsterdam, Netherlands
Posts: 6,278
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Starting locations CAN indeed be very unfair in multiplayer. We (CDZ PBEM players) solved that by having mapmakers who provide balanced maps according to requests of the players
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My CIV3 - Succession Games history Permanently(?) cured, thanks for a great time!!! |
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