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#1 |
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Trekkie At Large
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Are you using explorers more?
Due to Conquest's pushing back the ability to trade world maps, are you using explorers more than you did? I never used to make explorers, except for pillaging purposes, but in my recent game, I used them to scout out the entire enemy continent. This meant that I held something over the AI- I didn't need to include world maps as part of tech deals.
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#2 |
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Catan player
Join Date: Jan 2002
Location: Illinois
Posts: 3,767
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No, I've not been using explorers more, myself. I still find it more efficient to purchase maps and resell them immediately, as opposed to taking time to explore and saving value.
That's just me, though. I don't know if anybody's played enough to determine if one strategy is better than the other. Arathorn
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"All that is gold does not glitter..." Civ4 - LotR Series of Succession Games LotR27 Science-Scorning Spacists Passing the Torch Old Civ3 stuff - Variants Sid Always War LotR Series of SGs |
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#3 |
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Warlord
Join Date: Oct 2003
Posts: 165
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I don't see how the change really helps. Explorers and Map trading are just one tech away from each other. I could build an explorer and explore a tiny bit before trading maps, but that doesn't seem too efficient.
-mS |
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#4 |
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Prince
Join Date: Feb 2002
Location: Washington, DC
Posts: 333
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No -- haven't found a need for them. I think the pushing back of map trading makes the game better, but I still usually have explored a great deal of the world before hand. Part unexplored are usually occupied and of little interest to me.
I would build them... but then you have to get them to a boat, get them to that part of the world you want to explore, etc. By then I have satellites... ahahah. |
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#5 |
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Coat of Arms
Join Date: May 2003
Location: Portugal
Posts: 1,216
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Well playing with Portugal I never explored so much in civilization
![]() scouts in land and curraghs in sea ![]() When I get the Nau then I can go anywhere and explore unknown lands
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#6 |
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Emperor
Join Date: Feb 2003
Posts: 1,100
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no I do not use them that much, see no point.
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#7 |
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Vassalising Spain
Join Date: Jun 2002
Location: Oporto, Portugal (duh)
Posts: 2,849
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I've never played an Expansionist Civ before, and I've only played Port since... Did this answer the question?
![]() Don't see the point? Consider the # of possible free techs and settlers/cities!!!
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#8 |
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BOB DYLAN'S ROCKIN OUT!
Join Date: Jun 2002
Location: Hipster-Authorland, Brooklyn (Hell)
Posts: 19,213
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No, by then I've explored all the territory myself or I don't really care about it. I don't really care unless its a neighbor or a civ close to me. If they're on the other side of the continent, I just want to get the gernal gist of the size of their territory.
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"Where can we hide in fair weather, we orphans of the storm?" |
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#9 |
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Deity
Join Date: Mar 2002
Posts: 3,262
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play spain alot, and that meanss conquistidors!
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#10 |
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Asst Cook & Bottle Washer
Join Date: Dec 2001
Location: Wichita,KS,USA
Posts: 1,199
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I never built them before Conquests, and I still don't build them.
Pre-Conquests, I always explored the map on my own using the fastest units I could build.
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#11 |
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Deity
Join Date: Jun 2002
Location: Mountain View, CA
Posts: 17,780
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I never used them and still don't... The conscript warriors you get from goody huts are good enough for that, IMHO. Even on huge maps. And when they're too far away to be of any use, I just fortify them so they'll serve as some kind of alarm when an AI civ comes y !
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#12 |
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Dragons!
Join Date: Aug 2003
Location: Earth
Posts: 1,043
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No, never have, never will. Maybe I build one of them after winning a game to see the animations, pretty interesting.
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#13 |
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stays crunchy in milk
Join Date: Jan 2003
Location: Victoria, Canada
Posts: 1,079
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I only build them for pillaging purposes. If you load three explorers into an army you will have the ultimate pillaging machine.
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#14 |
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Wandering Wizard
Join Date: Nov 2001
Location: Versailles, France.
Posts: 517
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I've not yet started using Explorers more, no. But like Portuguese, I've definitely been using the Curraghs to scout ahead.
I tend to only ever make one or two Explorers -- they can sometimes be quite handy to quickly send into enemy territory, pillage an important improvement, and then get away without any damage. But obviously this doesn't work on higher levels where the important resources are all defended... I can see Explorers might come in handy charting a massive continent if you were playing on a Huge map with say only one other civilization. Even if you trade maps there's no way you're going to map those big continents without someone like an Explorer physically going there and viewing it. Personally I never play maps like that -- but who knows, I might find the Explorer comes in more handy... I've hardly played enough C3C games yet to tell for sure!
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#15 |
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Chieftain
Join Date: Oct 2003
Posts: 43
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The problem with explorers is linked to a larger gameplay problem.
If I leave an area, on foot or by boat, and begin exploring, especially in the first two ages of the game, knowledge of what I find should not be available to my civ until I return to one of its connected (i.e., by roadway) cities. All tiles I explore should be immediately swallowed up by the Fog-of-War as I leave thier visibility range. And if I trade world maps, only geographic info that has made it back to my capital should be included in the map I give to the opposing civ (and vice versa). This would make speedy explorers much more valuable... Last edited by pjmcb; Dec 04, 2003 at 08:51 AM. |
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