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Old Jan 04, 2004, 07:28 AM   #1
WoundedKnight
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Civ2 Difficulty Levels

What are the stats associated with the different difficulty levels (Chieftain/Warlord/Regent/Monarch (King)/Emperor/Deity, as far as the number of content citizens and other advantages/disadvantages (AI build time etc.)? I can't seem to find this information, and the forum search function is disabled.

Thanx!

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Old Jan 04, 2004, 10:09 AM   #2
Duke of Marlbrough
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Try these links for some info:

http://forums.civfanatics.com/showth...8728&#post8728

http://forums.civfanatics.com/showth...831&#post76831
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Old Jan 04, 2004, 05:09 PM   #3
ElephantU
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Difficulty Level Differences:

- Next Citizen Unhappy (Deity=1, Emperor=2, etc)

- Barbarian Attack Bonus (Emperor=25%, Deity=50%)

- AI Production Box "Squeeze" (Emperor=20%, Deity=40%)

- Years/Game Turn Compression (shorter game)

- AI Uses Caravans for Wonders (?rumor?)

- AI Bribes Units and Cities More Frequently

- AI less suceptible to unhappiness/disorder (?rumor?)

Any more?
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Old Jan 04, 2004, 07:26 PM   #4
Athospd
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forgot one:

-Possibility to a human win the game (deity= 0%)
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Old Jan 05, 2004, 05:15 AM   #5
funxus
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Quote:
Originally posted by ElephantU
- AI Uses Caravans for Wonders (?rumor?)
I thought they co-builded the wonders by just building the same wonder in many cities?

Athospd, there are a bunch of players who'd claim that it is actually 100% and are playing Deity+ games instead to get a challenge.
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Old Jan 05, 2004, 12:04 PM   #6
Athospd
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i am not claiming, but i am noob yet and for me is really hard! my game always finish by the turns....
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Old Jan 05, 2004, 03:20 PM   #7
ElephantU
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Quote:
Originally posted by funxus


I thought they co-builded the wonders by just building the same wonder in many cities?
No, they are pre-starting a follow-on Wonder that they have not yet gotten the tech for.
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Old Jan 06, 2004, 10:40 AM   #8
funxus
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Quote:
Originally posted by ElephantU
No, they are pre-starting a follow-on Wonder that they have not yet gotten the tech for.
Okay, I probably shouldn't believe in everything I read...
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Old Jan 06, 2004, 01:21 PM   #9
Old n Slow
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Quote:
Originally posted by ElephantU
Difficulty Level Differences:

Any more?
At Chieftan, the human cannot disband cities (even by mistake)

The higher levels have fewer turns.

At the lower level (Warlord & Chief) some initial AI contacts may have favorable result with an embassy.

Some more rumor possibilities -- I think that the human gets a production break and a tech break at Warlord & below -- I've noticed getting things and research done "too soon".
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