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Old Jan 16, 2004, 11:58 AM   #1
globester
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vulcano

can vulcanos damage the same terrain twice, eventhough the terrain hasn't been cleared yet?
if this is the case, you don't have to clear terrain you're not using to decrease the chance of used terrain getting damaged :/
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Old Jan 16, 2004, 12:10 PM   #2
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can vulcanos damage the same terrain twice, eventhough the terrain hasn't been cleared yet?
I have absoloutly no idea whether this is true or not, but I find that if I let a volcano erupt a few times, and don't clear up the mess, then it kinda stops.

Quote:
this is the case, you don't have to clear terrain you're not using to decrease the chance of used terrain getting damaged :/
The whole point of clearing the terrain is so that you can use it, hence your point doesn't really matter/is insignificant. If you are happy with the terrain being polluted, then leave it

Edit: Re your last statement, look at my bolded one

Last edited by Gainy; Jan 16, 2004 at 12:31 PM.
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Old Jan 16, 2004, 12:28 PM   #3
globester
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i mean if it can't damage the same (unused) terrain tile twice, the chance of your used tiles getting damaged is bigger, because there are less tiles to be damaged.
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Old Jan 16, 2004, 01:27 PM   #4
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i also just noticed that the damage gets counted as pollution in demographics, does this mean it also boosts global warming?
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Old Jan 16, 2004, 01:34 PM   #5
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Pollution on the ground has no effect on global warming.
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Old Jan 16, 2004, 01:40 PM   #6
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how about the other question then? :P
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Old Jan 17, 2004, 09:08 AM   #7
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anyone? :/
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Old Jan 17, 2004, 09:27 AM   #8
Commander Bello
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as far as I have noticed, the "fallout" from a volcanoe covers up to 4 tiles. They seem to be randomly distributed, so there is no modification to the chance of a given tile to be hit, may it be cleaned or still polluted from a previous eruption.
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Old Jan 17, 2004, 10:44 AM   #9
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Pollution on the ground has no effect on global warming.
Thats untrue. I was bored & messing around in debug mode the other day, creating ICBMs and nuking everything. There was only one size 1 city on the map, but after a couple turns of nuking there was enormous global warming.
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Old Jan 17, 2004, 11:22 AM   #10
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Originally posted by Speedo


Thats untrue. I was bored & messing around in debug mode the other day, creating ICBMs and nuking everything. There was only one size 1 city on the map, but after a couple turns of nuking there was enormous global warming.
It would seem ground pollution does NOT affect global warming. In the Civilopedia, world pollution ( the cause of global warming) is defined as *the sum of all city pollution, nuclear explosions and meltdown.*

So unless ground pollution is counted in the city pollution statistic then ground pollution doesn't affect global warming.
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Old Jan 17, 2004, 01:21 PM   #11
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Originally posted by Speedo


Thats untrue. I was bored & messing around in debug mode the other day, creating ICBMs and nuking everything. There was only one size 1 city on the map, but after a couple turns of nuking there was enormous global warming.
Just using nukes will increase global warming. The more you use, the worse it gets.

I had a game once where i used about 50 of them. A few turns later i tried counting the tiles affected by global warming and came up with around 150. By the end of the game (i was milking it) the entire world was desert.
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Old Jan 17, 2004, 03:14 PM   #12
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I had a game once where i used about 50 of them. A few turns later i tried counting the tiles affected by global warming and came up with around 150. By the end of the game (i was milking it) the entire world was desert.
So thats how Arrakis was made! :P
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