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#1 |
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アマデウス
Join Date: Aug 2001
Location: 長崎市
Posts: 25,349
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Trainer Features:
~~~~~~~~~~~~~~~~ Max Shields on town view Max Bread on town view Add 255 Culture on town view Rush Research on switch project Download Link: http://forums.civfanatics.com/attach...&postid=117418
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You're all unpatriotic! And if you don't like the Colonies, then you can giiit out! |
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#2 |
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Truth detector
Join Date: Jul 2001
Location: Nova Scotia, Canada
Posts: 57
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Enters stage left. Climbs onto soapbox.
Let's call these "trainers" what they really are - CRUTCHES! 1000 gold crutch, Culture and Production crutch, etc. The last thing these things do is train players. These cheats keep a player weak. Steps off soapbox. Exits stage right.
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Undisputed CivIII multiplayer champion of the world...for now |
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#3 |
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Chieftain
Join Date: Nov 2001
Posts: 9
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I tried this out and it crashed my game most the time. I did figure out how to use it after a while but I still couldn't get the culture to work. I think it's kinda fun to play around with.
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#5 |
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Chieftain
Join Date: Nov 2001
Posts: 6
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Will this work with the patch? (1.16)
If not, is there any plan for an update? -MC
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#6 |
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Chieftain
Join Date: Dec 2001
Posts: 2
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yuppie
Doesn't work with patch (1.16f)
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#7 | |
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Chieftain
Join Date: Dec 2001
Posts: 8
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Quote:
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#8 |
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Chieftain
Join Date: Dec 2001
Posts: 6
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is there an update myciv3tr out there?
I have the "myciv3tr" trainer that trains the four items, and I was in the middle of a game using it when I ran the upgrade.
Now the trainer doesn't work, anyone know of an upgrade to this trainer that works with v1.16F??? |
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#9 |
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Ecco the Dolphin
Join Date: Dec 2001
Location: western united states
Posts: 352
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The other trainers are crap compared to this one.
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#10 |
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アマデウス
Join Date: Aug 2001
Location: 長崎市
Posts: 25,349
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It won't work with the patch, as I'm sorry to say...
One problem with the trainer, though, is that you have to look at the "big picture" to speed up tech production compared to the other trainer that automatically does it.
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You're all unpatriotic! And if you don't like the Colonies, then you can giiit out! |
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#11 |
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Chieftain
Join Date: Dec 2000
Location: Nashville,Tennessee. U.S.A
Posts: 9
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update
Well...I think it would be of convience to update the trainer so that it works with both the patch and the 1.07 Version.I was having fun with that trainer until i found out at the last moment that it could not work with 1.16f.Us users of the 1.16 patches virtually hav no trainer that could work as well as yours.This is just a request that you even think about it.
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Why does the world have to be full of peace?War was invented for a reason. |
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#12 | |
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Ecco the Dolphin
Join Date: Dec 2001
Location: western united states
Posts: 352
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Quote:
I don't have any plans to update my game version because I love this cheat so much. |
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#13 |
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Chieftain
Join Date: Jan 2002
Posts: 1
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If you really want a working trainer than just use Cyberman's updated version which contains a 1 turn research add gold and hurr production abilities....
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Prejudices Have To Be Learned |
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#14 | |
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Ronin
Join Date: Dec 2001
Location: Jacksonville North Carolina USA
Posts: 121
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Quote:
Keep up the great work all! Yours In Civin Troll4u2
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Member of all three major civilization sites. because of our community, I feel I have three homes. I allways use CFC for most of the information i seek and have found the Staff and membership very accomodating, plus i know many here and they are very nice people, even to an old broken down Gramps! |
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#15 |
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M.C. 900ft. Jesus
Join Date: Dec 2001
Posts: 69
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It's all well and good until MP comes out. If 'trainers' work in MP there could be some hot people
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Give 'em whatever they want... until we develop nukes
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#16 |
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Ecco the Dolphin
Join Date: Dec 2001
Location: western united states
Posts: 352
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They will probably do what Westwood did about cheats and trainers.
So I guess there isn't going to be a new version? |
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#17 |
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Comrade
Join Date: Nov 2001
Location: Isaac Newton's College
Posts: 1,060
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Many people actually use these 'trainers' to test mods, ie debug tool, rather than actually cheating in the game.
In my opinion this is the only way in which such 'trainers' are useful. In Civ2 the cheat menu was used by most people to make scenarios rather than cheat, so these custom made trainers for civ3 are basically an equivalent of the civ2 cheat menu in some sense, since Firaxis could not be bothered to include suhc debugging tools in the game. |
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#18 |
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Ecco the Dolphin
Join Date: Dec 2001
Location: western united states
Posts: 352
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Not only not include them but disable any accidental ones.
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#19 |
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Chieftain
Join Date: Nov 2002
Location: Orlando, Florida, USA
Posts: 78
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No Offense rmsharpe, but a player needs to gain experience over game time. These "trainers" don't help a player at all, and I think that the best thing to do would be to "play without them." I'm sorry but I'm going to have to say no way to any trainers, after all, the best players are the ones that actually play.
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#20 |
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Chieftain
Join Date: Jun 2005
Posts: 3
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How do you use the
Max Shields on town view Max Bread on town view Add 255 Culture on town view? I went to town view, but nothing happened. Can you make it so that first, you go to town view, then you make hotkeys for us to use? For example, you go to your citie's town view, and then you press the hot keys (e.g. F6, F5) to enable the options? |
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