This will be a quick turnlog:
Not much to do. Convert all remaining scientists into Taxmen. Change all legion builds to HC. Justinian's and Hagia Sophia are due in 6. Change Durcotorum and Aug Trev to Walls, just to be on the safe side since they're right on the Frankish front. Change Pisae (our city in Gaza) to Barracks. I gift Wines to our E. Roman brothers - they're in bad shape and have no luxuries hooked up. Sell WM for 9g. We have 293 gold and make +45gpt. We wake the army in Aquicum and send it East. Destination: Attila's tent.
IT: Sassanids declare war on the Ostros. Franks move about 8 raiders north of Aug. Trev. Frank galley comes close to Scotland. Celts land a Warlord next to Deva.
474 AD (1): Well this is a nice way to start off my turns:
Should be fun trying to get him back to a Roman town . . .
I send a Dromon loaded with a Legion and HC to help retake Ephesus and help the Byz with the Sassanids. We've got this one in the bag, but we need to ensure that the ENTIRE empire makes it through this barbaric period! 3 catapults redline the Celt Warlord, and a Legion finishes him off. Kill a few units, but lots of resting and moving this turn. I buy a WM off of the Ostros for our WM + 70g.
IT: Franks and Ostros ally vs Sassanids. 2 legions killed. Franks land next to our British Furs Colony. Franks sink the Celtic galley which had landed the Warlord last turn!
476 AD (2): Kill Frank raider in Britain. I cautiously move our leader using only 2 of its 3 movement points to avoid ending its turn next to a Frank.
IT: Franks drop off another Raider in Britain. *6* Frank units appear next to our Leader
478 AD (3): Kill more Franks, and sink a couple of Celtic Galleys.
IT: Lose a Legion.
480 AD (4): HC Army begins siege of a size 9 Frank Town, Soissons.
all around.
IT: Ostros and Franks ally vs Celts. Frank stack moves towards the Alps. Franks start Justinian's.
482 AD (5): We bombard various tiles on the Irish coast. Kill Franks.
IT: Sass. move 3 horsemen a few tiles away from Ephesus - looks like the Easties needed our help after all. And then . . .
Now we're talking!
484 AD (6): Rome, @ 43spt, starts St. Peter's, due in 10 turns. We raze the Frank city of Besancon. Kill a bunch of Frank spears but their respective cities hold. Spot a stack of 2 Hun mauraders and an Elite Warlord in the East.
IT: Kill 3 Sass. Horsies on Defence in Asia Minor. Celts land a settler pair in Wales.
486 AD (7): The Hun/Ostrogoth front line:
We kill a couple of those Warlords. I sell off all continental barracks for +80g. Kill the Celt Migrant Pair. Sink 2 Celt Galleys. Raze another Frank city, and kill 3 Frank HC. Killing HC instead of Raiders will really help our VP score. Our leader from my first turn finally arrives in a Roman city and forms an army, waiting for 3 HC to arrive next turn.
IT: The Hun SoDs obliterate the Ostro city of Dampstadhir, but leave our Army alone. Lose a HC on D.
488 AD (8): Our Eastern Army will rest this turn before picking off some more Hun Warlords. Our newly formed HC army moves to the Franks. Kill more Franks.
IT: Lose a legion and kill a Frank HC. Huns continue their march on the Ostros. Frank galley appears in the English Channel.
490 AD (9): VPs are now at 32,040. Franks are at 6 cities eliminated. Kill two more Hun Warlords. No more cities razed, but 2 Frank cities are severely weakened. Sink a Frank curragh. Kill kill move move rest rest.
IT: 2 Frank HC fall to our mighty Legions.
492 AD (10): VPs are now at 32,650. Raze another Frank city, putting them at 7. And that's it for me.
Notes for next ruler:
-We have two HC armies within striking distance of a Frank city, so they'll be toast next turn. They have a few HC so there should be a nice VP bonus when we eliminate them.
-We're at 32,830 VPs, so no sense in going after the Huns or Ostros en masse, since we'll win before we could get a sizeable force over there.
-The only unmoved unit is the Eastern army on the Black Sea coast - the next ruler can either kill a few more Warlords or rest (it's at 7/14 hps).
-I didn't bother to MM at all, since this game is in the bag.
-St. Peter's is due in 6 turns.
-Could you post the final save after we win?
-We have 539 gold in the treasury and are making +168gpt. Feels strange to have a healthy economy
. I spent a few hundred gold rushing Dromons in Britain over the course of my turns.
It's been fun guys. Some tense moments, frantic strategy arguments, team misunderstandings - but in the end we pulled together and really layed the smack down on the AI. After we win, I'll post my scenario thoughts for Gobi Bear (although much has already been said by our faster-playing RBC12J brothers
).
Roma Aeterna!