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| View Poll Results: Bring Cheat Mode back into the game? | |||
| Yes! Solid Feature that added to the overall experience for many players. |
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167 | 52.68% |
| No, don't bring it back. |
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150 | 47.32% |
| Voters: 317. You may not vote on this poll | |||
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#1 |
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vBülletin Förum
Join Date: May 2001
Location: Manchester, England
Posts: 1,523
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This lets the players have some fun with the game for experimental exploits. I'd have to dig up Civ II to see what all of the options were, but the most useful one was View Entire Map. I always disapproved of them removing this feature. One should never remove good features when trying to advance the standard of a game. I hope Firaxis already has this on the drawing board.
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I'm addicted to Civ, but I draw the line at "Shell = Civ.exe".
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#2 |
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Reagan Republican
Join Date: Aug 2003
Location: Pennsylvania
Posts: 4,714
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Cheats ruin any and all games, so I said no keep it out.
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"To live under the American Constitution is the greatest political privilege that was ever accorded to the human race."
-Calvin Coolidge Economic Left/Right: 10 Social Libertarian/Authoritarian: .51 |
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#3 | |
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King
Join Date: Apr 2004
Posts: 726
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Quote:
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#4 |
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Prince
Join Date: Dec 2003
Location: Edmonton
Posts: 563
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Exactly
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When looking back you're sad and not robust, you trust the future when yourself you trust: Oh bird, do you belong to eagle's brood? Are you Minerva's favourite hoot hoot? |
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#5 |
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Stoned
Join Date: May 2003
Location: Meh
Posts: 4,306
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Bring back the cheat mode! How do cheats take away from the game? By tempting you to use them? No reason why that's gone.
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Indeed |
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#6 |
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Vassalising Spain
Join Date: Jun 2002
Location: Oporto, Portugal (duh)
Posts: 2,849
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Please no...
Let's us be more honest please.
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Incarnating D. João II in Civ4! ![]() Linked In: http://www.linkedin.com/in/campelodemagalhaes |
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#7 |
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Itinerant Polymath
Join Date: Feb 2004
Posts: 322
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I never used the cheat mode in Civ 2, but I voted Yes. It seems to me that "honesty" has nothing to do with this, and "cheat mode" is a misnomer: its really a powerful tool for testing mods. If you want to play the game without "cheating" (as I do) than simply do so: the presence of this tool would in no way force anyone to use it. If the name "cheat mode" bothers you, maybe they could call it "Modify this game." And as I recall, if you turned on "cheat mode" in Civ 2, you became ineligible for the high score list. Presumably, in Civ 4, you also couldn't use this feature in the middle of multiplayer games.
Besides, even if someone wanted to use this to "cheat" rather than to test a mod, why should I care? Nobody appointed me to be Honesty Police. I say put it in: I'll never use it (unless I somehow get a lot more free time and decide to try to make my own mod) but I think it should be there for the modders' sakes. No offense meant to anyone, but I fail to see how the presence of this tool "ruins" the game for anyone: unless someone cheats at multiplayer, how does what anyone else does with their game affect my game experience at all? |
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#8 |
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Prince
Join Date: May 2003
Location: Earth, Dharti, Bhumi, Gaea, Mundus
Posts: 325
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Come on it was fun nuking them in 3000 Bce.
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Five India Mods |
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#9 |
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Sportscaster!
Join Date: Oct 2003
Location: North Dakota, USA
Posts: 1,753
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There was a cheat mode??? I always played my on regular game..
It would be fun to nuke in 3000BC..talk about world history.....weird
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#10 |
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The Existentialist
Join Date: Dec 2003
Posts: 328
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My concern is that it will encourage new players to cheat rather than learn to play the game.
Playing with cheat in civ 2, at the time, may have been fun, but as I look at it back from now, I know it would be much better if I started playing the game authentically. |
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#11 |
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Watching.
![]() Join Date: Oct 2001
Posts: 27,591
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If you want to test mods, then use the editor debug mode. No need for cheat mode, IMO.
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#12 |
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Emperor
Join Date: Jan 2004
Location: Massachusetts
Posts: 1,792
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I agree with the "Cheat Mode" request. I learned Civ 2 by watching what the AI did. This allowed me to understand how units could be used and how the AI civs got advantages at certain difficulty levels. Besides, sometimes I just liked watching the AI duke it out!
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Avoid, like the plague, a clergymen who is also a businessman. -- St. Jerome |
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#13 |
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Chieftain
Join Date: Jan 2002
Location: Ohio
Posts: 33
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As long as you can't cheat in multiplayer games why should it matter to anyone else if someone cheats in their own single player game?
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#14 |
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Emperor
Join Date: Apr 2004
Posts: 1,930
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What's wrong with Debug mode in the editor?
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#15 |
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That Old Time Religion
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I used the cheat mode in Civ 2 until I realized it was like playing with toy soldiers in a sandbox - I wasn't really playing the game. At this point, I wouldn't use it if it were available, so I wouldn't be bothered by it. But I do want the designers to spend all their time working on making the game better. If it takes them more than about 15 minutes to code the cheats, it's not worth it, IMO.
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#16 |
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Chieftain
Join Date: Jun 2003
Location: Sheffield England
Posts: 15
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One of the best things about Civ is that it is a REAL challenge and all decisions are important. Allowing cheats takes away the importance form any decision making and completely removes any challenge.
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#17 |
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Take a break
Join Date: Dec 2000
Location: London
Posts: 15,883
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Like in the other thread, allowing cheats would be a decent extra as long as using cheat mode cannot be hacked into and it is completely obvious when someone cheats by recording this with their score. The only possible problems would be cheats like reveal map that can be undone by loaded an older save but this is already possible by retiring and looking at the map.
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The MTW Succession game at CFC and the Viking Invasion succession game!, may be back one day. The Unification of Russia - A EUII AAR! Venice, a Great Power - A EUII AAR! Aragon, Catalan Independence - A EUII AAR! Italian EUII AAR - Who can stop the Ottomans? The road to Moscow - A French Hearts of Iron II AAR |
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#18 |
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Hater of Babylonians
Join Date: Jan 2002
Location: Manassas, VA
Posts: 3,326
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I really don't care. If people want to cheat, whom am I to say that they can't. I would suggest bring it back but once enabled, score is not calculated. That way modders can test their creations and "cheaters" can not claim high scores as legit.
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#19 |
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Take a break
Join Date: Dec 2000
Location: London
Posts: 15,883
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Yep the important thing about implementing a cheat mode is to specify that once cheat mode is used this is recorded so that people cannot get ihigh scores through cheating.
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The MTW Succession game at CFC and the Viking Invasion succession game!, may be back one day. The Unification of Russia - A EUII AAR! Venice, a Great Power - A EUII AAR! Aragon, Catalan Independence - A EUII AAR! Italian EUII AAR - Who can stop the Ottomans? The road to Moscow - A French Hearts of Iron II AAR |
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#20 |
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Yumbo? Yumbo!
Join Date: Dec 2001
Location: Snack Food Capital of the World
Posts: 7,687
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My problem is that once this is in the code base, some unscrupulous player will find a way to abuse it for competitive games. If it isn't in the code base at all it's that much harder.
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"Perfection is attained, not when no more can be added, but when no more can be removed." The opinions expressed herein are my own personal opinions and do not represent my employer's view in any way |
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