| General | Hosted Sites | Civ5 | CivRev | Civ4Col | Civ4 | Civ3 | Civ2 | Civ1 | Misc | Marketplace |
![]() |
|
|
Welcome to Civilization Fanatics' Center. You are currently viewing our site as a guest which gives you limited access to our site features. By joining our free community, you will be able to participate in the discussions, search the forum, send private messages, vote in polls, upload your own screenshots to the gallery, and access many other special features. Registration is fast, simple and absolutely free, so sign up today! If you have any problems with the registration process or your account login, please contact support. |
|
|||||||
![]() |
|
|
Thread Tools |
|
|
#1 |
|
Prince
Join Date: Nov 2001
Posts: 365
|
use custom rule screws my science tree
even if i dont do any changes, as soon as i check off the use default rule in the earth scenario, my science tree in the game gets screwed up and i cant choose which ones to research.........
does this thing happen to anyone else? |
|
|
|
|
|
#2 |
|
LWC Master
Join Date: Nov 2001
Location: Earth
Posts: 137
|
It seems if you make any of a long list of certain changes it screws up the game when you choose Load Scenario. Try just replacing your main civ3mod.bic (back it up first) and choosing "New Game" instead. All your changes are automatically present, and should work just fine.
So really, making an actual "Scenario" is pretty much impossible. Doh! |
|
|
|
![]() |
| Bookmarks |
|
| Thread Tools | |
|
|
Similar Threads
|
||||
| Thread | Thread Starter | Forum | Replies | Last Post |
| Tech Tree and Custom buildings | The Kaiz | Civ3 - Creation & Customization | 4 | Mar 14, 2008 01:43 PM |
| Science: Which branch of the tree do we want? | Black_Hole | Civ3 - Demo Game V: Citizens | 28 | Oct 04, 2004 01:20 PM |
| Modifying the science tree | sebanaj | Civ3 - Creation & Customization | 2 | Apr 02, 2004 08:18 PM |
| Custom Tech Tree Question | computerdude113 | Civ3 - Creation & Customization | 6 | Dec 03, 2003 08:42 PM |