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#1 |
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Chieftain
Join Date: Jan 2003
Posts: 7
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Units requiring buildings
It should be possible to make a building a prerequisite to building a particular unit in a city. For instance, you might need docks to build some kinds of ship, or a temple to build a monk unit.
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#2 |
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Deity
Join Date: Jul 2003
Location: Adelaide, South Australia
Posts: 6,599
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Re: Units requiring buildings
You see, they got VERY close to this in C3C, but kinda 'choked' at the final lap, as it were. I would have preferred a system where buildings were simply prerequisites for units, but they instead went in the direction of buildings that produce units every X turns. In Civ4, I would prefer it if you could have BOTH kinds of buildings.
Yours, Aussie_Lurker. |
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