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Old Jun 06, 2004, 04:56 PM   #1
577517
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Civilization 3 Conquests Strategy

Tips And Strategy

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Old Jun 06, 2004, 04:57 PM   #2
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Try to have 2 citiess before building wonders
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Old Jun 06, 2004, 04:58 PM   #3
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Have two defensive units per city.
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Old Jun 06, 2004, 04:58 PM   #4
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Try to settle at least 2 squares from volcanoes.
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Old Jun 06, 2004, 04:59 PM   #5
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Squares next to rivers have +1 commerce.
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Old Jun 06, 2004, 05:00 PM   #6
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Settle next to rivers when ever possible. It will alow your cities to grow to level two.
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Old Jun 06, 2004, 05:00 PM   #7
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Try not to give away technology. Try to stay ahead.
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Old Jun 06, 2004, 05:02 PM   #8
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If you use nuclear weapons all of the other civilizations will become upset with you.
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Old Jun 06, 2004, 05:03 PM   #9
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Try not to abuse a Right of Passage contract. If you do other civs will remember your betrayal, and might not let you have a Right of Passage contract with them
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Old Jun 06, 2004, 05:05 PM   #10
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Try to start with a civ that begins with a scout. This will allow you to find other civs sooner and find goody huts which can be very helpful.

Last edited by 577517; Jun 06, 2004 at 05:13 PM.
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Old Jun 06, 2004, 05:06 PM   #11
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I have no doubt that your thread is very well intentioned - but this is not the proper manner in which to post 'tips' of this sort. There is a sticky at the top of this forum called 'Post single player tips here" - use that one.

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Old Jun 06, 2004, 05:59 PM   #12
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You didnt have to post that many times...as he said, put them in that thread

I grouped them together for you incase you need it...

Quote:
Tips And Strategy

Try to have 2 citiess before building wonders.
Have two defensive units per city.
Try to settle at least 2 squares from volcanoes.
Squares next to rivers have +1 commerce.
Settle next to rivers when ever possible. It will alow your cities to grow to level two.
Try not to give away technology. Try to stay ahead.
If you use nuclear weapons all of the other civilizations will become upset with you.
Try not to abuse a Right of Passage contract. If you do other civs will remember your betrayal, and might not let you have a Right of Passage contract with them
Try to start with a civ that begins with a scout. This will allow you to find other civs sooner and find goody huts which can be very helpful.
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Old Jun 07, 2004, 04:24 AM   #13
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Interesting way to increase post count
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Old Jun 07, 2004, 04:30 AM   #14
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Moderator Action: 577517 - warned for spamming. Plus, there's already a strategy thread with instructions on what to do if you have a C3C, or PTW/Vanilla strategy.
Please read the forum rules: http://forums.civfanatics.com/faq.php?faq=updated_rules_2011
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Last edited by Chieftess; Jun 07, 2004 at 04:35 AM.
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