| General | Hosted Sites | Civ5 | CivRev | Civ4Col | Civ4 | Civ3 | Civ2 | Civ1 | Misc | Marketplace |
![]() |
|
|
Welcome to Civilization Fanatics' Center. You are currently viewing our site as a guest which gives you limited access to our site features. By joining our free community, you will be able to participate in the discussions, search the forum, send private messages, vote in polls, upload your own screenshots to the gallery, and access many other special features. Registration is fast, simple and absolutely free, so sign up today! If you have any problems with the registration process or your account login, please contact support. |
|
|||||||
![]() |
|
|
Thread Tools |
|
|
#1 |
|
Archbishop of Towels
Join Date: Jun 2003
Location: USA
Posts: 2,509
|
Which game had it right?
This is a new, almost poll like thread. I'm going to list several gameplay aspects, and tell which of the Civ games(or other games, if they were really good at it) did it best. you can add your onw game concepts and games, this thread is just designed to see what ppl liked and iddn't like.
Trade: Civ 3 Terrain: Civ 3 Governments: SMAC Pollution: SMAC Units: SMAC, but lean more towards Civ 3 for the next Civ Support: Civ 3 Tech Tree: Civ 2 Espionage: Civ 3 Territory: Civ 3 Nuclear War: SMAC(planetbusters baby) Maps: SMAC(incorporated elevation and resultant vegetation better) Civs: SMAC Unit Movement: C3C Graphics: Snoopy's Graphics Pack Soundtrack: Civ 2 Sounds: Civ 2 Interface: Civ 3 Specialists: SMAC, although you could mod more specialists in C3C That's about it. If you want to discuss someone's particular opinion, try to put which person in the title and quote them, please. Just helps in case anyone actually reads this. |
|
|
|
|
|
#2 |
|
Yumbo? Yumbo!
Join Date: Dec 2001
Location: Snack Food Capital of the World
Posts: 7,687
|
I disagree on the graphics
but otherwise I more or less agree. I think the unit workshop idea should be dropped as I feel in the long run it is a waste of time.
__________________
"Perfection is attained, not when no more can be added, but when no more can be removed." The opinions expressed herein are my own personal opinions and do not represent my employer's view in any way |
|
|
|
|
|
#3 |
|
Moderator
![]() Join Date: Feb 2002
Location: Baltimore
Posts: 23,547
|
Of course you disagree.
I like Snoopy's better though (the vanilla Civ3 version). I've never really got the hang of SMAC, but it was fun. Anyway...Trade: Civ 3 Terrain: Civ 3 Governments: Not sure. Never paid attention to them in Civ1, 2 and SMAC. Pollution: Civ2 (never got that far in SMAC) Units: Civ3 Support: What do you mean by support? Tech Tree: Civ 2 Espionage: Civ 3, slightly leaning to Civ2 because of all the options. Territory: Civ 3 Nuclear War: SMAC! Maps: Civ3 (never really liked SMAC maps - made it hard to view) Civs: Civ3 Unit Movement: C3C Graphics: Snoopy's Soundtrack: Civ 1 (just because it's nostalgic) Sounds: Civ 1 (ditto) Interface: Civ 3 Specialists: Civ3 (never used SMAC specialists)
__________________
"Never trust an Aztec with nukes!" (Civ1 - unknown) | 2nd user of the Ancient Style. South America (based on El Mencey's Map) | N & S America (based on El Mencey's Map) | C3C Scenario: 7,000 Turns Civ2 Earth for C3C | Old Style Civ3 for C3C | "Future is Wild" map How to upload multiple files to a post | File Upload | Paint Shop Pro 3.11 shareware (screenshot util - doesn't expire) | Chieftess' Culture Flip Calc | Don't wind up like this AI! | ![]() ![]() resource icons file To download a patch: Select "Advanced" from the main menu, and go to "Check for Updates". || My Web Journal (yes, it's a "blog")
Last edited by Chieftess; Jul 17, 2004 at 09:24 PM. |
|
|
|
|
|
#4 |
|
Yumbo? Yumbo!
Join Date: Dec 2001
Location: Snack Food Capital of the World
Posts: 7,687
|
Prior to Civ3 support had to be paid by the city that built the unit and you had to waste time rebasing units. I like Civ3's better.
CT, SMAC had a more flexible government system than the Civ's where you could mix and match aspects of your government to match your plan.
__________________
"Perfection is attained, not when no more can be added, but when no more can be removed." The opinions expressed herein are my own personal opinions and do not represent my employer's view in any way |
|
|
|
|
|
#5 |
|
Registered User
Join Date: Nov 2003
Posts: 8,013
|
Trade: Assuming resource trade --> CTP *ducks*
Terrain: SMAC's elevation was nice, but the multitude of terrains in Civs 2&3 was nice, too. Some mix is ideal. Governments: SMAC Pollution: None of them. They've all been essentially the same and bad. Units: SMAC, but Civ can't use the Unit Workshop as effectively. Some mix would be best for cIV. Support: Civ 3 Tech Tree: Civ 2 Espionage: SMAC (Probe Teams were wonderful.) Territory: SMAC (Culture is nice, but not for borders. The 7-tile-radius was better than Civ 1&2's fat-X of territory.) Nuclear War: Civ 3 Maps: Civ 3 Civs: (Changed to...) SMAC (because I realized that this probably means the uniqueness of Civs.) Unit Movement: Civ 3 (minus infinite railroads :thumbdown) Graphics: Snoopy's, Warpstorm's and Rhye's Graphics for Civ/C3C Soundtrack: Civ 2 Sounds: Civ 2 Interface: Civ 3 Specialists: SMAC, but the Civil Engineer and Policeman were nice additions in C3C. |
|
|
|
|
|
#6 |
|
Warlord
Join Date: Jul 2003
Location: Wisconsin
Posts: 239
|
Trade: Civ 3
Terrain: Civ 3 Governments: SMAC Pollution: None Units: SMAC Support: Civ 3 Tech Tree: Civ 3 Espionage: Civ 3 Territory: Civ 3 Nuclear War: Civ 3 Maps: Civ 3 Civs: Civ 3 Unit Movement: Civ 3 Graphics: Civ 3's plain graphics (no modpacks) Soundtrack: SMAC Sounds: SMAC Interface: Civ 3 Specialists: SMAC |
|
|
|
![]() |
| Bookmarks |
|
| Thread Tools | |
|
|
Similar Threads
|
||||
| Thread | Thread Starter | Forum | Replies | Last Post |
| Is there a game speed mod for BtS that will make the game 1000 turns long? | Bursk | Civ4 - Creation & Customization | 3 | Aug 01, 2007 06:00 AM |
| 6th Open Game. Emperor team game. Permanent war. Difficult one. | Giaur | Civ4 - Strategy & Tips | 17 | May 20, 2007 09:27 AM |
| ALC Game 13 Pre-Game Show: Playing as Mansa Musa | Sisiutil | Civ4 - Strategy & Tips | 67 | Feb 13, 2007 08:10 PM |
| Civ 4 LAN game, attempted to continued as a Direct IP game and it crashes | Aneurism | Civ4 - Multiplayer & PBEM | 0 | Dec 12, 2005 01:47 PM |
| How small can you get:A FPS game with a total size of 96 KB (complete game) !!! | aneeshm | Computer Talk | 11 | May 06, 2004 03:06 PM |