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#21 |
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Chieftain
Join Date: Feb 2005
Posts: 6
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How Do you Install A single File such as Inegrid?
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#22 | |
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Ancient Briton
Join Date: Aug 2002
Location: Leeds (UK)
Posts: 6,524
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Quote:
Then use winace to decompress the Inegrid file you downloaded. Then you'll find all the normal files that are mentioned in this thread - simply follow the guidelines from post one .
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Anno Domini: Gods and Kings website Teuta of Illyria, with a piracy-based UA, for Civ 5!! |
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#23 |
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Chieftain
Join Date: Mar 2005
Posts: 9
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I've actually gotten the "#" file not found and for some reason no matter how many times i read this tutorial i cant find out what the heck it means. its getting a bit frustrating. i seen the "#" sign in the tutorial and figured that could be it but i dont know. definitly need help here.
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#24 | |
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Present is past of future
Join Date: Aug 2003
Posts: 1,039
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Quote:
Have I answered to your question ? |
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#25 |
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Chieftain
Join Date: Mar 2005
Posts: 9
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mostly but i downloaded the head. it didnt come with a txt file. does that mean i have to make one and if so what does it have to say? what does the text have to do with?
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#26 | |
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Present is past of future
Join Date: Aug 2003
Posts: 1,039
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Quote:
The text inside the AAAA.txt file is program lines for the game... It's important particularly when you have changed the names of the leader or when you add a new unit, etc...Without changes the game will crush... |
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#27 |
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Chieftain
Join Date: Feb 2005
Posts: 6
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Last edited by CityBuilder; Apr 28, 2005 at 05:04 PM. Reason: Wrong program |
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#28 |
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Prince
Join Date: Sep 2005
Posts: 485
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OK so how do you take a photo form Google images and make it avaible for insertation into the game?
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#29 | |
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Present is past of future
Join Date: Aug 2003
Posts: 1,039
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Quote:
For a leader it's more complex you need a program to create from your picture a little video under a *.flc type file.
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#30 | |
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Present is past of future
Join Date: Aug 2003
Posts: 1,039
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Quote:
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#31 |
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Chieftain
Join Date: Oct 2005
Posts: 11
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hi, i'm using civ III vanilla and every time I install a new leaderhead, and fix the pediaicons.txt file, as these directions specify, my program crashes when I select the diplomacy advisor. any tips?
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#32 | |
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Present is past of future
Join Date: Aug 2003
Posts: 1,039
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Quote:
you should have an error message when the game crushes, could you note this message ? |
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#33 |
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Chieftain
Join Date: Oct 2005
Posts: 11
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ok, part of the problem may be that i'm on a mac (i've posted a similar concern over there), but I don't think it should make that big of a difference. the other MAJOR part of the problem was the the LH that I downoladed only came with a .flc, so i had to create the PCXs from scratch. (It's the Isabella leaderhead.)
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#34 |
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Not mIRC!!!
Join Date: Jun 2005
Location: Düsseldorf, ->Germany, E.U.
Posts: 15,825
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Thanks a lot for the tutorial, I couldn't yet finish a leader but it helped me a lot!
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--- Master Crossposter ---
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#35 |
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Chieftain
Join Date: Jul 2006
Posts: 3
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Hi, I tried adding a new civ to my scenario (Romania) with a new leaderhead (Vlad Tepes). I've filled in all the required stuff in the "Civilizations" screen in the editor but when I enter the game to play with my newly created civ there's no Romania on the civ list
. Does anybody have any ideas of what I did wrong? I think I followed frenchman's tutorial (which was very helpful) quite accurately.PS: I play Conquests. |
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#36 |
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join the long blue line
Join Date: Jun 2005
Location: At the Air Force Academy
Posts: 1,202
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firstly, welcome to the forums!!!
secondly, i dont think this is the right thread...go to the library in my sig, and you will be able to find many tutorials that cover your question.
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Tutorials:Openfx Tutorial, Make your Own CIV movies (Upcoming) Units: /StarWars Units: Vader Tie Fighter AA-9 Freighter Land Speeder SuperStarDestroyer Most Recent Unit: Snow Speeder Other Works: StarWars Intro Movie Tools I use:SBB, PEdit:Tutorial Threads: StarWars-Unit Request thread, Poser FAQ Thread, Tutorials, References, and Guides: Library I am now a C1C!!! (cadet 1st class) |
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#37 | |
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Present is past of future
Join Date: Aug 2003
Posts: 1,039
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Quote:
There is a maximum number of civilizations in the game, you are obliged to delete one in order to create a new one... have you think to this point ? Are you sure you have changed all the *.txt files...?
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#38 |
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join the long blue line
Join Date: Jun 2005
Location: At the Air Force Academy
Posts: 1,202
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never mind, this is the right place, sorry Kamikazi
__________________
Tutorials:Openfx Tutorial, Make your Own CIV movies (Upcoming) Units: /StarWars Units: Vader Tie Fighter AA-9 Freighter Land Speeder SuperStarDestroyer Most Recent Unit: Snow Speeder Other Works: StarWars Intro Movie Tools I use:SBB, PEdit:Tutorial Threads: StarWars-Unit Request thread, Poser FAQ Thread, Tutorials, References, and Guides: Library I am now a C1C!!! (cadet 1st class) |
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#39 |
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Chieftain
Join Date: Mar 2008
Posts: 40
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hey man uh does that tutorial work for BtS?
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#40 |
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Chieftain
Join Date: Mar 2008
Posts: 40
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oh and also i just skimmed through the instructions but.....whats stopping you from adding a new leader without a new scenario?....i mean they guys up in firaxis did it so we all know it must be possible.....or is it that you dont know (i hope i didnt disrespect you just now im just wondering)
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