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#1 |
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Sheep farmer
Join Date: Jan 2004
Location: On the field...
Posts: 1,049
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I'm testing my WWII scenario and I waited for 40 minutes and it didn't happen anything. Do I need to wait longer or have the game just stopped? How can I decrease initial loading time??
I'm in a very desperat situation, so please help me!!!!
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#3 |
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Civ3 Scenario Creator
Join Date: Dec 2002
Location: Vancouver, WA
Posts: 8,408
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Initial load time is an issue for 3 factors:
How large the map is How many cities are on the map How many buildings are in the cities a large map without the other 2 is a very fast load, but combined with others it is enormous. So if you have a large map with a lare amount of cities that are well developed, that is a huge load time. If the map is anywhere above 225X225 you are probably looking at well over 2 hours.
__________________
Scenario's: Barbarossa 1.2 C3C, The Great War C3C, The Old Empires C3C and PTW, The Three Kingdoms C3C, Red Europe PTW, Blue Europe PTW, Red Europe Aftermath PTW, LOTR: Return of the King PTW, LOTR: The Two Towers PTW - Rei |
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#4 |
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Banned
Join Date: May 2004
Location: Australia
Posts: 1,281
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that's why you play smaller scenarios. larger scenarios aren't necessarily more fun.
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#5 |
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Civ3 Scenario Creator
Join Date: Dec 2002
Location: Vancouver, WA
Posts: 8,408
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Actually I dont play scenarios...
__________________
Scenario's: Barbarossa 1.2 C3C, The Great War C3C, The Old Empires C3C and PTW, The Three Kingdoms C3C, Red Europe PTW, Blue Europe PTW, Red Europe Aftermath PTW, LOTR: Return of the King PTW, LOTR: The Two Towers PTW - Rei |
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#6 |
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Sheep farmer
Join Date: Jan 2004
Location: On the field...
Posts: 1,049
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Oh my!!! My map is 362x362, so it will take some time. But when I release this, I think I release SAV files in different levels and a fast version with only the PTW extras units and some other changes which is meant to they who don't want to play the full advance version.
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#7 | |
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Banned
Join Date: May 2004
Location: Australia
Posts: 1,281
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Quote:
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#8 |
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Civ3 Scenario Creator
Join Date: Dec 2002
Location: Vancouver, WA
Posts: 8,408
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ya, with that map size youre talkin 5 hours+. Id remake that or honestly no1 will play your scenario except those with supercomputers.
__________________
Scenario's: Barbarossa 1.2 C3C, The Great War C3C, The Old Empires C3C and PTW, The Three Kingdoms C3C, Red Europe PTW, Blue Europe PTW, Red Europe Aftermath PTW, LOTR: Return of the King PTW, LOTR: The Two Towers PTW - Rei |
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#9 | |
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Civ3 Scenario Creator
Join Date: Dec 2002
Location: Vancouver, WA
Posts: 8,408
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Quote:
__________________
Scenario's: Barbarossa 1.2 C3C, The Great War C3C, The Old Empires C3C and PTW, The Three Kingdoms C3C, Red Europe PTW, Blue Europe PTW, Red Europe Aftermath PTW, LOTR: Return of the King PTW, LOTR: The Two Towers PTW - Rei |
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#10 |
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Banned
Join Date: May 2004
Location: Australia
Posts: 1,281
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the 362x362 world maps and on some older comps, possibly the old empires scenario.
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#11 |
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Sheep farmer
Join Date: Jan 2004
Location: On the field...
Posts: 1,049
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I think I have a serious problem here!!!!
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#12 |
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Sheep farmer
Join Date: Jan 2004
Location: On the field...
Posts: 1,049
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I have found a solution. I import a smaller map with cities into my WWII biq file.
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#13 | |
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Civ3 Scenario Creator
Join Date: Dec 2002
Location: Vancouver, WA
Posts: 8,408
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Quote:
__________________
Scenario's: Barbarossa 1.2 C3C, The Great War C3C, The Old Empires C3C and PTW, The Three Kingdoms C3C, Red Europe PTW, Blue Europe PTW, Red Europe Aftermath PTW, LOTR: Return of the King PTW, LOTR: The Two Towers PTW - Rei |
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#14 |
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Be Original
Join Date: Mar 2004
Location: Eastern Canada
Posts: 1,093
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@ Luddi - Rhye's readme has lots of info on how he decreased loading times, try checking that out for some tips
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