I proposed it and implemented it in my modmod 6-8 months ago. It was easy to implement, though I think I made barbarians play settler and other AI's play chieftain. It did of course require some rethinking and reworking of all the modifiers throughout the difficulty line. I'll probably resume work on the modmod in about 2-3 months, when it gets more refined, I would expect some discussions about what parts of the modmod might tricle into the main mod.Wasn't there a proposal that the AI should be set to Settler instead to make things harder for the player? I think someone pointed out that this would be much harder to implement, but I cannot remember the reason for that.
I think it used to be replaced by almost all housing after and including stone huts.TrippedOnACloud said:Cave Dwelling appears to never obsolete, so you get that +2/+2 even into the far future.