fuzzy_bunnies
Prince
- Joined
- May 28, 2004
- Messages
- 325
I don't know if this is the right forum for this but its more specifically Conquests related.
I've been trying to play a 2 player simultaneous moves game with a friend of mine and every time we play we eventually give up because we start getting Out of Synch messages EVERY TURN and have to reload the autosave. Of course this screws some stuff up as it looks like CPU opponents sometimes get their attacks pre-empted etc, and if the OOS happens before I get to choose a new gov't I'm stuck in Anarchy.
We have yet to finish a game, we played a fair amount in PTW, then upgraded to C3C when it came out, but all the OOS errors game after game pretty much cut that short. After installing 1.22 we gave it another try and got a persistent OOS error very early in the game.
Whats up with all the OOS errors? Anyone know if theres a way around it? Someone mentioned in this forum sticking to 1.27f PTW, is that a lot more stable for OOS? (its been at least 6 mo's since playing PTW so I forget).
TIA
I've been trying to play a 2 player simultaneous moves game with a friend of mine and every time we play we eventually give up because we start getting Out of Synch messages EVERY TURN and have to reload the autosave. Of course this screws some stuff up as it looks like CPU opponents sometimes get their attacks pre-empted etc, and if the OOS happens before I get to choose a new gov't I'm stuck in Anarchy.
We have yet to finish a game, we played a fair amount in PTW, then upgraded to C3C when it came out, but all the OOS errors game after game pretty much cut that short. After installing 1.22 we gave it another try and got a persistent OOS error very early in the game.
Whats up with all the OOS errors? Anyone know if theres a way around it? Someone mentioned in this forum sticking to 1.27f PTW, is that a lot more stable for OOS? (its been at least 6 mo's since playing PTW so I forget).
TIA