Cultural Problem

RenaissanceFan

Warlord
Joined
Mar 15, 2011
Messages
125
It's the third time I lose Byzantium's UHV 1 because of one of the Samanids' cities gaining a lot of culture in a moment.

I know this is possible, but shouldn't the AI worry more about their capital rather than a (by then) insignificant city?

Also, why the borders of cities to flip don't go back to normal status if you refuse the flip?

EDIT: not only Otrar, happened also in Herat
 
1. You need open save in Editor to find Samanid city where Great People born also need know when Otrar is founded.
I think that Otrar is new city and AI send GA from Samarkand/Balkh to culture bomb for expand border.
2. Needs killed all resistant in city + their new motherland )) it take lots turns with many troubles
Easy way: moved all units from flip zones, agree flip, capture lost city.
 
as soon as you start, build a race track or smth in constantinople and pump out an artist and it will take care of the problem 100% of the time
 
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