MOTH
Emperor
This discussion is to discuss long term terrain improvements. At this time we have just our initial worker.
Please discuss general policies. Specific targets will be discussed as settlement locations are proposed (A thread on a strategy for the capital will be opened next.)
Domestic Consulate's initial suggestions.
Goals:
1. We never want a citizen to work an unimproved tile
2. We would like to get roads to future settlement locations by about the time our settler reaches the area.
3. We don't want to improve a tile that we won't be utilizing in the next 10 turns.
Build Targets:
At least 1 (and preferably 2) workers per city. These should be built as soon as it appears that we will need to work an unimproved tile (IE: we are about to grow and don't have enough improved tiles for the new citizen to work.
Please discuss general policies. Specific targets will be discussed as settlement locations are proposed (A thread on a strategy for the capital will be opened next.)
Domestic Consulate's initial suggestions.
Goals:
1. We never want a citizen to work an unimproved tile
2. We would like to get roads to future settlement locations by about the time our settler reaches the area.
3. We don't want to improve a tile that we won't be utilizing in the next 10 turns.
Build Targets:
At least 1 (and preferably 2) workers per city. These should be built as soon as it appears that we will need to work an unimproved tile (IE: we are about to grow and don't have enough improved tiles for the new citizen to work.