Scipio Africanu
Consul
they look great, you don't mind if I use some of these for my mod do you?
the barbarian is supposed to use the barbarian warrior, which has better stats, 2/2/1, if I remember correctly,. But I forgot to switch this over in the general settings.Increase the Barbarian's stats, I think LWC used Swordsman, and Knights. One should have a reason to fear the unknown. With a stronger barbarian, you may think twice before sending conscript warriors out to explore.
with the switch in barbarians I am hoping that this doesn't need to go back to 0. but what do other pepole think?Bring the defensive value for the scout back to 0. The barbarians can't even hurt it with it's current value. Maybe give the expansionist Civ's a scout with a defensive value, but it's too much to be available to everyone.
Flag a tech as not necessary for age advancement, but have it as a prerequisite later in the game. This would give you the chance to go through the tree faster, but still have to research the same amount of techs. I haven't seen this used in anyone else's Mod,
I thought I had removed the mining from grasslandsEither drop the inability to mine grasslands(I do agree it isn't very realistic, and I like that aspect to this game) or increase the valur of Forests. I broght mine back up to 2 shieldsl. I definately like the ability to mine forests. Good call.
1.the Constitution looks more like the Ten Commandments. Maybe just a pic of the U.S. Constitution would work or something.
{Kal-el}for the constitution, I was thinking take the pedestal from the heroic epic and place the paper icon from the resource.pcx file on it.
2. the drug store is the teamster's office from Tropico. "Rest in peace muchacho."
3. for Civil Rights, you could have something like Sun Tzu's, maybe a black hand shaking a white hand on a pedestal. Lame, I know, but it's hard when the wonders are more ideas than actual buildings.
{Kal-el} I agree with Emperorcoopinius about the civil rights movement, the two hands shaking would be good. take a look at the Social Democracy graphic for two hands shaking.
For the Emancipation, is it possible to have an arial view of the outside of the lincoln memorial?
Ideally they would all be from the original game arial view perspective.
I agree that your early cities might be a bit slow in developing, but that was kind of the point. I wanted to slow down the ancient age a bit to more closely correspond with how things actually played out. Hence, you have to discover the techs for mining, irrigating and building roads. You can't irrigate until crop rotation to represent the dramatic improvement in farming techiques that werew developed during the early middle ages. (I miss the farms of Civ2.)
This also puts a premium on building your early cities near hills and mountains. Places that will provide not only better mining opportunities but also good places for your defenders. What do I have the forests set at now, isnt 1/2/1 with a bonus of 1 for mining? Thats more productive than the orignal game because you can mine (harvest) it
do you guys want me to include the original animations if they need to be put into a new unit folder? i.e. do you want me to include the scout animations in the ranger folder?