I am going to be bringing the Earth (124x68) map up to speed since it has BtS resources which simply wont work for the vastly improved HR mod.
Things I want to know
Old World and New world resource spread: should Old World resources such as cows and horses exist in the New World likewise with New world resources like potatoes and corn in the Old World? (oh and what about introduced ranch resources in NZ and AUS?
Terrain features: should civs like India and China have massive population due to the floodplains that are currently unrepresented or should I try to make the map fairer, in other words should I strive for historicity or balance
Ambiguous resources: how should I deal with the overlapping resources of bison and cattle? Should I try to tastefully shuffle bison and bis or should I use bison to represent New World and Cattle to represent Old World? How about Walruses, should I represent them with seals or with ivory (since they are close to seal, but were also hunted for ivory)?
"Disappeared" resources: India for example was the source of diamonds for thousands of years, also it is missing the Kolar gold fields which were mined for over two millennia. Should I have "disappeared" resources on the map? How about the North African elephants which were rendered extinct during the Roman Empire (these were the kind Hannibal crossed the Alps with).
General terrain: Should I tweak the terrain such as changing the Cuban mountain to a hill or removing some of the mountains by Xi'an?
Should I just focus on adding resources that don't exist on the map or should I do stuff like add in the Sudanese elephants and Afghan lapis lazuli (gems)?
Things I want to know
Old World and New world resource spread: should Old World resources such as cows and horses exist in the New World likewise with New world resources like potatoes and corn in the Old World? (oh and what about introduced ranch resources in NZ and AUS?
Terrain features: should civs like India and China have massive population due to the floodplains that are currently unrepresented or should I try to make the map fairer, in other words should I strive for historicity or balance
Ambiguous resources: how should I deal with the overlapping resources of bison and cattle? Should I try to tastefully shuffle bison and bis or should I use bison to represent New World and Cattle to represent Old World? How about Walruses, should I represent them with seals or with ivory (since they are close to seal, but were also hunted for ivory)?
"Disappeared" resources: India for example was the source of diamonds for thousands of years, also it is missing the Kolar gold fields which were mined for over two millennia. Should I have "disappeared" resources on the map? How about the North African elephants which were rendered extinct during the Roman Empire (these were the kind Hannibal crossed the Alps with).
General terrain: Should I tweak the terrain such as changing the Cuban mountain to a hill or removing some of the mountains by Xi'an?
Should I just focus on adding resources that don't exist on the map or should I do stuff like add in the Sudanese elephants and Afghan lapis lazuli (gems)?