Nikis-Knight
Deity
This is an index of all threads from the general forum that I've found in the first 21 pages that address strategy, and a few I thought might be useful along those lines. I'll edit as I see more, or feel free to reply with some that you think should have been added and weren't. Use any strategy you find herein at your own risk, since things are constantly changing with new versions and patches. Also, feel free to add to any thread here with new ideas or questions. Obviously I won't be adding threads here from this new forum!
ChangelogUpcoming Changes in first post, comments and suggestions follow.
FfH 2 Source Code
Installation Troubleshooting
Reference Pagesfor download
General Information, most (all?) of which has since been wiki'ed
Civ Specific
[tab]Countering Calabim
Sheaim
Amurites
Khazad design thread
Kuriotates design thread
Elohim
Lanun (Though more requests than strategies at present)
"Favorite Civ Strategies" threadmost of which integrated into 'Dawn of Man' text.
Random Comments, but many civ specific
Units/Abilities
Flesh Golems
Strongest Mages
Settings Specific
Victory Conditions
How to Survive raging barbarians in general
viability of Raging Barbs in Fire
Tech Tree
Unser's Slightly out of date opening game analysis
Priority of Animal Husbandry
Priority of Education
Game Mechanics
Inflation
War Weariness
AI personalities (Not too much strategy, but this would be a good place to start that conversaion.
Adaptve Trait
Scenario Design
Scenario Advice
FfH Editor
AI Improvement Discussions
FfH & AI
Brainstorming AI weakness
Design Threads--These go way back, but may be of some interest
Fire Phase
Wonders
Units
Spells
Civilizations
Improvements and Terrain
Religions
Traits
Civics
Technologies
Promotions
Buildings
Resources
Heroes
ChangelogUpcoming Changes in first post, comments and suggestions follow.
FfH 2 Source Code
Installation Troubleshooting
Reference Pagesfor download
General Information, most (all?) of which has since been wiki'ed
Civ Specific
[tab]Countering Calabim
Sheaim
Amurites
Khazad design thread
Kuriotates design thread
Elohim
Lanun (Though more requests than strategies at present)
"Favorite Civ Strategies" threadmost of which integrated into 'Dawn of Man' text.
Random Comments, but many civ specific
Units/Abilities
Flesh Golems
Strongest Mages
Settings Specific
Victory Conditions
How to Survive raging barbarians in general
viability of Raging Barbs in Fire
Tech Tree
Unser's Slightly out of date opening game analysis
Priority of Animal Husbandry
Priority of Education
Game Mechanics
Inflation
War Weariness
AI personalities (Not too much strategy, but this would be a good place to start that conversaion.
Adaptve Trait
Scenario Design
Scenario Advice
FfH Editor
AI Improvement Discussions
FfH & AI
Brainstorming AI weakness
Design Threads--These go way back, but may be of some interest
Fire Phase
Wonders
Units
Spells
Civilizations
Improvements and Terrain
Religions
Traits
Civics
Technologies
Promotions
Buildings
Resources
Heroes