1. Civ6 is released! Order now! (Amazon US | Amazon UK | Amazon CA | Amazon DE | Amazon FR)
    Dismiss Notice
  2. Main site is finally re-opened! We migrated it to a new CMS and gave it a new layout as well.
    Dismiss Notice
  3. Forum account upgrades are available for ad-free browsing.
    Dismiss Notice
  4. Downloads database has been migrated and re-opened! Check it out and post in Site Feedback if any issue. We have done URL re-write so that old links will continue to work.
    Dismiss Notice
  5. A new Civ6 theme forum style is now available and it's made the default forum style! Check it out and comment here.
    Dismiss Notice
  6. We have successfully migrated the forum from vBulletin to Xenforo! Please take a look around and report any issue you see in Site Feedback.
    Dismiss Notice

I miss slavery...

Discussion in 'CivRev - General Discussions' started by bonafide11, Jun 12, 2008.

  1. bonafide11

    bonafide11 Worker

    Jun 8, 2006
    I'm a bit puzzled why the game doesn't allow you to sacrifice population to rush a building or unit like in Civ IV. Slavery has been significant in the development of nearly all major civilizations. Why not include it in the game? If you can hurry production with gold, why not with population? Maybe it should obsolete at a certain point later in the game, but still I think the option should be there. Thoughts?
  2. KrikkitTwo

    KrikkitTwo Immortal

    Apr 3, 2004
    2 reasons
    1. you can rush with Gold
    2. Population is power in this game (like Land is power in Civ 1-4)

    [just imagine your gold rushing is paying for the slaves to finish it now]

Share This Page