Civilization 5 Game of the Month Training Series Game 11
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Welcome to the eleventh game in the GOTM V Training Series! There are plenty of new features in Civilization 5 to explore and the Training Series games will allow new and old GOTM fans to try out these new features in a friendly environment. You are all encouraged to post your questions, stories, advice, tricks and failures in the dedicated game threads described below. You can read more about the GOTM and Training Series concept in this thread. Before going into the details of this game, we would like to ask you to abide to our most sacred rule: dont replay any turns. If you make a mistake, accept it and try to recover. Its better to do the bad moves in the Training Series instead of in the actual GOTM competition, once it starts.
In this game, the designated VC is Cultural. You may win by any VC you wish, as all VC's are enabled, but the results will be posted with fastest finish by Cultural victory and then all other VC listed below by fastest time. Good Luck!
In this game you will play as Harun al-Rashid and lead the Arabian civilization to victory. Its a standard sized fractal map played at Emperor difficulty and at standard pace. Cultural victory is the designated VC for this game, all victory conditions are enabled.
A note for Mac players. Your version of Civ5 is still not compatible with the Windows version, given the recent update. Results from the two version would not be comparable given the extensive game play changes. We hope your update come out soon.
Please note that you are only allowed to build Oxford University one time.
Civ V - TSG11 game settings
Playable Civ: Harun al-Rashid - Arabia
Number of AI Opponents: 7
Number of City-States: 16
Map type: Fractal
Map Size: Standard
Difficulty Level: Emperor
Temperature: Temperate
Game pace: Standard
Game options: Quick Combat is disabled (You can enable it by following instructions in this link.) Promotion saving is enabled. Policy saving is disabled.
Playing as Harun al-Rashid, you possess Trade Caravans. You receive +1 Gold from each trade route and Oil resources provide double quantity. You can train Camel Archers, which replaces the Knight. The unit is a fast, powerful Medieval ranged attack unit, allowing it to do damage to enemies 2-hexes away. It can move after combat. The Camel Archer is less powerful than the Knight in melee combat and is vulnerable to Pikemen attack. You can also build Bazaar which replaces the Market. It provides 1 extra copy of each improved luxury resource near the city in which it is built, as well as a gold bonus to the city. It requires Currency to build.
Information about threads associated with TSG
TSG Announcement thread (this one). This thread is used to announce the game and clarify the settings and rules (dont be afraid to ask questions). Its also used to discuss the game before you start, and post problems with opening the save. Please dont post any information from a game you have started. Instead use the next thread.
Game In Progress thread. This thread is used to discuss the game once it's on the way. There are no reading or posting restrictions as such (apart from normal decency), although we encourage players to use the spoiler tags for screenshots. Here you can post questions related to the game and share your achievements/anger/frustration/victories while you play.
After Action Report thread. In this thread you can post the results of your game. Please state (preferably in the post title) your victory date and score, as recorded in the Hall of Fame, and the most important: your path to glory! , We will create a separate thread with the results at the end of the two week period (sorted by date and score). Players are encouraged to provide feedback on the game. Some players like to replay the game, and although we will not record the results from a replay, you can still post your new experiences. The game will not be closed as such, but after two weeks, the results will be compiled, and will not necessarily be updated with reports coming in after the finish date.
File Upload System
We now have a game file upload system you can find here. Please use it to upload your completed first attempt by saving the game on the turn after your victory or defeat. (by using the "lemme play one more turn" feature)
This game runs for two weeks and ends Monday, 16 May 2011.
The Save can be found here.