Polisurgist
King
- Joined
- Dec 13, 2011
- Messages
- 630
I'm thinking of trying this out in a game one of these days and curious if anyone else has done it. Basically, play a civ that doesn't have any religion-specific U's, though they might have a faith-based one (so Ethiopia is an option but Byzantium is not). Build up your faith options, but rather than found a religion, do what you can to adopt another civ's religion in your cities; hoard faith for buying units, buildings and Great People (where possible), and maybe even work to spread your adopted religion beyond your borders.
Advantages:
Advantages:
- Two civs (at least) will be able to support a World Religion easier than one
- Diplomatic advantages for shared religion with your neighbor (and lack of penalties for spreading your own religion)
- Someone else does the heavy lifting in spreading religion
- Guaranteed tourism boost with at least one civ
- Limited control over your follower beliefs
- No founder belief