Mighty Dwaarf
Ginger Beast
Im ok for you to move the units to take a check what area is like, although still think we need to come up with some plan as to how to play the initial turns. Playing how I suggested by using scientist to bulb Education is roughly getting lib in 60ish turns. We only need to self reseach Edu about 450 beakers so can half research another tech too.
Once we know settling sites we can work out more initial builds and worker actions.
Once we know settling sites we can work out more initial builds and worker actions.