a) The river to the south stops at the bottom of the screenshot. It was definitely custom-made, Dhoom
Hmm, then all bets are off, particularly about it leading to a coastline.
b) It looks like there are 9 other civs, 2 in one team.
Trollololol! Oh, Neilmeister, that trickster! I wouldn't be surprised to find out that one of the teammates was the Barbs!
c) All 9 rivals have a city already; Buddhism has been founded and spread to each of them. The Mahabodhi has been built.
Bwahahahaha! Well, the Apostolic Palace just took on a whole new flavour... Religious Victory with us being locked into Hinduism is going to be tough as nails, whereas if the Apostolic Palace gets built by a Buddhist AI, then the AIs will have a TON of Hammers to use against us.
Not only that, but a Buddhist Apostolic Palace could spell our instant doom to a Religious Victory loss as soon as we capture a Buddhist City, thus we really can't let that be built as a Buddhist one.
Thus, even if we don't go for an AP Victory, it will likely still be worth our while to chase after that Wonder... and perhaps even just build it ourselves in Hinduism.
There are 1784 land tiles, but the population score component shows 0/1165
That means there are a lot of tiles which don't yield much food.
The scarier part is that many of those squares could be islands of Peaks that cannot be claimed via Domination, meaning that Domination and Conquest may take nearly the same amount of City captures, but without Conquest having the option of razing AI Cities. Tough times, indeed.
The map is Cylindrical, Tropical, Low Sea level.
Astronomy might not be required and might not even help if there aren't that many seas or at least if there aren't that many coastally-accessible AI Cities.
It's odd that a Tropical map would have so little Food... doesn't Tropical usually have a ton of Grassland? I'd imagine that there are some nice areas of the world (unless the entire map was edited, in which case Neilmeister just created a lot of excess work for himself), but the rest has a lot of plopped-down Peaks (if he's really mean) or Tundra (if he's fairer--are you listening, Neilmeister???
).
I have a hunch the Buddhist holy city is unreachable.
With all of these customizations, I wouldn't put it past Neilmeister. Now we just need to trick an AI to go into the World Builder and remove Buddhism from one City, which should auto-destroy the Shrine in the Buddhist Holy City.
At least one AI will have a lot of Gold for trade...
If we go for a military victory, we'll need to avoid a Buddhist Apostolic Palace - that would be very painful.
Heck, we would need to avoid one for any Victory. Even if we went for Cultural, which would probably be the Victory Condition with the least amount of Cities required, we'd WANT Religions to auto-spread to us (including Buddhism), whereas any other Victory Condition would likely result in us getting Buddhism at some point anyway, due to having to build more Cities.
Diplo or Religious Victory MIGHT be slightly easier after Liberalism gets spread around (for Free Speech), but AIs tend to stick to a Religion longer than they otherwise would if other players are running said Religion, so don't count on them switching to Free Religion.