1. Dismiss Notice
  2. Civ6 is released! Order now! (Amazon US | Amazon UK | Amazon CA | Amazon DE | Amazon FR)
    Dismiss Notice
  3. Main site is finally re-opened! We migrated it to a new CMS and gave it a new layout as well.
    Dismiss Notice
  4. Forum account upgrades are available for ad-free browsing.
    Dismiss Notice
  5. Downloads database has been migrated and re-opened! Check it out and post in Site Feedback if any issue. We have done URL re-write so that old links will continue to work.
    Dismiss Notice
  6. A new Civ6 theme forum style is now available and it's made the default forum style! Check it out and comment here.
    Dismiss Notice
  7. We have successfully migrated the forum from vBulletin to Xenforo! Please take a look around and report any issue you see in Site Feedback.
    Dismiss Notice

Starting problems on Emperor and above

Discussion in 'Civ4 - General Discussions' started by themoffster, Apr 14, 2006.

  1. themoffster

    themoffster Chieftain

    Jan 2, 2002
    I read this forum for the first time in years yesterday and it made me try a duel game on Emperor (or Immortal, I forget). Anyway, suffice to say it was at a level greater than my usual Prince/Monarch.

    I had a good capital placement, but I just could not produce settlers quickly. In the time I had one settler built, the opposition had three cities already in place. How are you meant to compete with such a disadvantage?

    I normally start by building a warrior, then move on to a settler but by the time the settler had been built, the two warriors (one is one that I start with) had been off exploring and had seen three enemy cities already.

    I either continue and get three cities built and get attacked as I have such a poor military, or I get two and build up an army - in which time I have lost room for expansion.

    I did try building one city then going on the offensive, but the opposition took out my attackers with ease, then walked into my capital.

    How do you compete?
  2. King Flevance

    King Flevance Chieftain

    Oct 26, 2005
    Kansas City, MO
    AFAIK you will always be at a start disadvantage. On Emporer+ its about starting small and growing large. Or just staying small to compete. I personally would rather grow in empire size. Usually I dont start trying to out settlers on higher difficulties until my capitol is at least a 3-4. I emphasize food as much as I can until then. My building queue is usually like this:

    -Workboat if coastal with resources.
    -Barracks next or first if inland.(I usually play agg civs)
    -Research beeline for archery.
    -Archer comes next after barracks if I can. If not, I kind of give the city busy work. Like a Work boat if coastal and have a resource to hit or warriors or something.
    -If city still isnt a 3-4 by this time, time for more archers until it is.
    -I dont make workers until I have 3 cities. You can live off the land fairly well.

    Now the AI will have 5 cities by the time I have 3. But I do another settler rush to follow this once I begin connecting the cities and having them defended well. If you play raging barbs like me, they can get annoying and slow your 2nd rush to a crawl. The safest route here is to have you settlers duck and hide in cities and such on their way to the next spot. Also make sure they have an escort.

Share This Page