The Celts

Longasc said:
The pathetic Hittites piss off even Ision. I am looking forward to see if he found a positive aspect of their civilization. :)

You're having a laugh, surely. I have just won my easiest, earliest game. The 3-man chariots swept all before them.
 
Bucephalus said:
You're having a laugh, surely. I have just won my easiest, earliest game. The 3-man chariots swept all before them.

What difficulty level? Any civ can have an easy game.
 
Ision said:
Next up to bat : The HITTITES ..................

Ision

I enjoy reading all of your review. However, why not review all civs in CivIII/PTW before C3C. I have C3C, but regret to play it (so slow) on huge and as many civ as possible. This is just suggestion :D

thx for the review (not many players could do that)

Edit : I read that u have write down the civ advantages over the map (pangea, archipelago etc), it would help players.
 
It would be nice to see a mixture as I am quite looking forward to an article on the Arabian civ.
 
Was your starting position generally quite flat without a large amount of forests or jungle? A good starting position can really change the game...
 
Dell19 said:
Was your starting position generally quite flat without a large amount of forests or jungle? A good starting position can really change the game...

It was OK, but nothing out of the ordinary. I think my real good fortune was that my neighbours were 'lame' nations (Spain, Bizantine and America). By 'lame' I mean that they are not militarily impressive, at least in the Ancient Era. I had three short wars - one with each - which left them crippled and ready to be taken out completely as soon as medieval infantry became available to me. I would certainly not rate them (the Hittites) as unplayable.
 
I've had plenty of games on Monarch where suddenly I've been boxed in by three other civs. In my last game first the Ottomans thought war would be fun whilst I was still expanding and then the Persians did the same later on. Another negative was a large amount of my territory consisted of jungle. In another game wit less AI players and a decent starting position I've managed to gain twice as much of the map as anyone else and the rest of the game should be pretty easy...
 
Ision, cool review!

I must admit I always end up playing the Celts. I start numerous games with other civs but get hacked off early by slow growth or long temple build times (60 turns for non-relig civ at times :eek:).

Also the early UU and GA can be somewhat offset by going for monarchy early (I usually go for philosophy first (bonus tech), then straight for monarchy). Iron Working can be traded easily and cheapy.
 
@ genghis k- I play the Celts much and I like you strategy :cool: . The
only problem that I have faced in going that route is that the AIs do not
seem to want to trade Iron Wking (I think they have Gallicphobia) and if they
do it is later and hard to have enough Gallics ready for early battles unless
you have enough $ to upgrade Swords ;) . You may enjoy giving the
Iroquois a try, the Mounted Warriors really :spank: butt, and their Agric.
trait will help you grow fast and expand :king: .
 
Two things...i suggest that the 'boon or bust" aspect of civs like the the Celts has to do with resources...non resource requirements for certain UU's
can have a huge impact on the game...i suggest that any civ that has a uu that does not require resources get an xtra notch in the tier system...
..that said, i find these reviews really interesting and fun to read and catch myself thinking "now why can't i articulate that in such a clear cut manner" - someone once wrote that we don't read to get something new...but to understand that which we already know...
the second thing is a comment on the suggestions given by a few early in this post that the Hittites sux...on emperor-huge i have stopped using them because i win too easily .....we playing the same game?
 
Go on, Troy, elaborate why the Hittites traits and UU are actually so good, that you had to stop using them. (I suggest a new thread)
 
dgfred - Have played the Ironqois before and they are definately in the "2nd choice" group (along with Inca, Ottoman and a few others, Celts are alone in the 1st choice). I find the trick to getting iron working is meet evryone you can on the continent and someone will be dumb enouigh to trade it!!!! It costs alot but all military based techs do. Besides I usually have a tech or two to trade (especially if you know a civ that they do not).

The main kick in the proverbials IMHO is the iron itself. In my current game I had to build a chain of 3 cities through not fully claimed enemy territory or a city on an island that was all tundra, hills, and mountains to get the stuff. I decided to do both as iron has a habit of "jumping". That slowed developement badly!!! (Nearly as bad as ALL the coal being on the opposite continent and the Americans having the only surplus, until my naval amada of 14 fully loaded transports with 2 bomber laden carriers and support escorts arrives!)
 
@ genghis- I've had the same problem many times with the Celts having
to build a couple of far-off cities to gain Iron, but I always do it. I do not
trust an AI to sell it to me :dubious: . It is funny but in several games with
them I did not have any horses but had most of the Ivory for the Zeus ;) .
 
Anc. Cav. are GOOD. Just bugs me I can't upgrade them! Oh well, they always find some way to help, usually with rush building somerthing!!! (evil laugh!)
 
to longasc ..i replied about the Hittites in the Hittite review thing. The main points
are 2 movement scout (one free) 2 movement 2 attack UU both from the get go=xtra cities/tech and (because of having ur (retreatable-defendable) UU around longer ) more chances of producing a great leader which =army....blitzkrieg, (scout secondary roll of pillage comes into play, deprive enemy of resources...a multi purpose unit that u get from the beginning) take tech/workers/land ...and this is key...continuosly attack/defend with ur army led three man chariots until chivarly or death.
 
I think it's a bit daft too. Agrcultural and Religious are 2 of the best traits (the other being Expansionist IMO), and with a great early UU, they are one of the best civs.
 
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