kingbeef
Chieftain
I feel the original question is missing the point of traits.
While it is inevitable that some trait/leader/UU/UB combos will be seen as better or worse, the variety they provide is what gives us the opportunity to try different play styles.
So in answer to your question: Firaxis didn't improve AGG/PRO because the aim was to provide variety and in that respect they are perfect.
While it is inevitable that some trait/leader/UU/UB combos will be seen as better or worse, the variety they provide is what gives us the opportunity to try different play styles.
So in answer to your question: Firaxis didn't improve AGG/PRO because the aim was to provide variety and in that respect they are perfect.