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CIVILIZATION III
Civ3 - Creation & Customization
Civ3 - Project & Mod Development
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Civ3 Future Development
Private forum to work to extend the scope of Civ3.
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[dev] Architecture Thread
WildWeazel
Nov 22, 2021
2
Replies
36
Views
2K
Mar 10, 2022
Quintillus
Poll
Babylon Background Poll
Quintillus
Mar 9, 2022
Replies
1
Views
414
Mar 9, 2022
WildWeazel
Assembling the team
WildWeazel
Nov 6, 2021
3
4
5
Replies
90
Views
4K
Mar 9, 2022
Takhisis
Barbarians, Savages, and Civilizations
Mithadan
Feb 24, 2022
Replies
8
Views
781
Feb 27, 2022
Mithadan
Modeling Events, & Notes For Additional Events
Ozymandias
Feb 15, 2022
Replies
5
Views
509
Feb 17, 2022
Ozymandias
C# Code Testing
Puppeteer
Dec 22, 2021
Replies
2
Views
628
Feb 12, 2022
Quintillus
[Dev] Performance Improvements Thread
Quintillus
Nov 22, 2021
2
3
Replies
42
Views
2K
Feb 10, 2022
WildWeazel
In The Unlikely Chance Anyone Missed antal1987's "Tracking units AI" Post -
Ozymandias
Feb 5, 2022
Replies
4
Views
522
Feb 6, 2022
Ozymandias
Poll
Project Decision Making Process
Quintillus
Jan 22, 2022
Replies
19
Views
1K
Feb 3, 2022
Ozymandias
[Dev] Godot Tips and Tricks
Quintillus
Nov 7, 2021
Replies
18
Views
962
Jan 15, 2022
Puppeteer
[Dev] Git Tips and Tricks and Onboarding
Quintillus
Jan 13, 2022
Replies
2
Views
797
Jan 14, 2022
Armageddon1
A
A Different "Conquests" Using Lua For Scriptable AI
Ozymandias
Jan 5, 2022
Replies
0
Views
365
Jan 5, 2022
Ozymandias
A Humble Suggestion
Ozymandias
Jan 2, 2022
Replies
1
Views
454
Jan 2, 2022
Kyriakos
F
Shaders, Color Palettes, and Unit Animations
Flintlock
Dec 1, 2021
2
Replies
23
Views
2K
Dec 29, 2021
Flintlock
F
[Dev] Coding Standards
Quintillus
Dec 22, 2021
Replies
3
Views
651
Dec 29, 2021
WildWeazel
C# Tips and Tricks
Caro-Kann
Dec 16, 2021
Replies
0
Views
666
Dec 16, 2021
Caro-Kann
Prepping Dev Diary 1 and initial release of Aztec
WildWeazel
Dec 3, 2021
Replies
8
Views
586
Dec 10, 2021
WildWeazel
What I'm Up To
Puppeteer
Jan 14, 2021
5
6
7
Replies
129
Views
3K
Dec 9, 2021
Quintillus
[Dev] 0.0 "Aztec" Progress Thread
Quintillus
Nov 1, 2021
2
3
4
Replies
69
Views
2K
Dec 9, 2021
Puppeteer
[Dev Diary] 1: Introduction and Aztec Release
WildWeazel
Dec 7, 2021
Replies
3
Views
2K
Dec 8, 2021
Kyriakos
[Dev] Early 0.2 "Carthage" Progress Thread
Quintillus
Nov 1, 2021
2
Replies
30
Views
857
Nov 29, 2021
Puppeteer
[Art] Art Discussion Thread
Quintillus
Nov 7, 2021
Replies
13
Views
526
Nov 28, 2021
Puppeteer
[Dev] Map File Organization
Quintillus
Nov 24, 2021
Replies
6
Views
369
Nov 25, 2021
Quintillus
Mods / Plugins / User-Extensibility
Puppeteer
Nov 21, 2021
Replies
2
Views
585
Nov 23, 2021
Puppeteer
Milestones, Sub-Milestones, and Publicizing Progress (Dev Diaries?)
Quintillus
Nov 9, 2021
Replies
7
Views
536
Nov 15, 2021
Quintillus
[Dev] [Audio] Audio Thread
Quintillus
Nov 12, 2021
Replies
11
Views
420
Nov 13, 2021
Vuldacon
Poll
Moving forward with C7
WildWeazel
Oct 22, 2021
Replies
10
Views
381
Nov 6, 2021
Quintillus
[Draft] C7 reveal post
WildWeazel
Oct 30, 2021
Replies
14
Views
469
Nov 5, 2021
Vuldacon
Analysis: EXE patching
WildWeazel
Jan 14, 2021
2
Replies
29
Views
1K
Nov 5, 2021
WildWeazel
Dev Diary 0: Introducing "C7" Godot Prototype
WildWeazel
May 28, 2021
Replies
9
Views
510
Nov 3, 2021
Puppeteer
So ... Unless I Can Get The Source Code, Is This The End, Again?
Ozymandias
Jun 26, 2021
Replies
4
Views
470
Sep 4, 2021
Ozymandias
I Believe It's Critical To Integrate .Exe "Patches" With Quintillus' Editor
Ozymandias
Jun 5, 2021
2
Replies
28
Views
562
Jul 11, 2021
Ozymandias
F
EXE Patching Case Study: Making min city distance adjustable with C3X
Flintlock
May 22, 2021
Replies
14
Views
705
Jun 4, 2021
Ozymandias
A NEW WAY FORWARD
Ozymandias
May 24, 2021
Replies
5
Views
271
May 27, 2021
Ozymandias
How We Can Readily Proceed!
Ozymandias
Apr 14, 2021
2
Replies
37
Views
621
May 27, 2021
WildWeazel
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CIVILIZATION III
Civ3 - Creation & Customization
Civ3 - Project & Mod Development
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