I've dabbled a bit in this lately, but instead of removing an era or two what I want is for the ancient era to last a lot longer, as I want chariots to be a serious part of the game before horseback riding, and to actually make use of catapults for a while before trebuchets as it seems in my...
So if I incorporated modifications from that mod I could play my own mods with the palace-building feature? How much learning and work would that entail?
TL;DR:
I was wondering if there are any mods out there that strictly alter the colors of the civilizations to colors other than the 32 standard ones available, or if there's a simple way to mod the color choices to be used in the editor.
Reasons:
1) Some of the colors I find truly...
Interesting. Your civ names remind me of way back when I first owned Civ 3 and tried my hand at modding, I made a mod where the human player played as the Numenoreans and had of course a big beautiful island all too themselves, lots of city names based on actual Numenorean cities and kings and...
Yet another thing I didn't know despite years of playing. However, I basically only play the game with my personal modifications, not the generic rules, so sadly I never get to see palaces anymore.
Thank you for all your clear explanations, this clears up a lot for me!
There is always something new to learn with this game it seems. I actually didn't know that luxuries become more valuable in trade the more you already have. I agree it's definitely more worthwhile owning them by conquest, and just plain fun on say a continents map to have to maintain what are...
Excellent, you figured it out! This immediately jogged my memory from when I was last playing the game and knew what the trick was (2016), which is just that. All tiles not within someone's borders or adjacent to the edges of them, must be within sight of a combat military unit in order to not...
It has occurred to me I could use freshwater tiles or inland seas to fill in areas that I want to have possession/control of without needing to plant cities there, and I've done that before. But in the first image for the post above, at the bottom of the shot you'll see there's already an inland...
Excellent suggestion. Here are some screenshots.
In the first one, that is a large desert patch in the middle of my own lands that I created to reduce the number of cities I end up with, for the tedium of being big in the late game. You can see where the barb camp spawned and it is within...
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