Recent content by adamsolo

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    Do AIs change style (more/less wars) depending on victory conditions?

    Since apparently there are almost no wars in BNW until mid/late game, I have the following doubt. Does anybody now/tried if the AIs are more prone to go to war if you deselect cultural victory at game setup? In other words, and in more general terms, are AIs more aggressive and change...
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    AI of liberated civs

    This is the kind of things that make Civ 5 erratic and illogical. We are not making this stuff up, Civ 5 Diplomacy is definitely the weakest element of Civ5.
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    My Civ5 Review and my probable goodbye to the game, for now ...

    I use wordpress spellchecker to fix errors since English is not my mother tongue. I re-checked the review just now and found 3 or 4 more errors. Thanks for letting me know about that.
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    How Civ4 looks after playing Civ5 for a few months

    I didn't complained by then, but yes 1upt is better as a concept (not that it turned out right). I don't see any problem with that seriously. Don't quite follow you. Why is that an issue? Religion gives you bonus if you found it. And yes, determining diplomacy makes all the sense...
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    How Civ4 looks after playing Civ5 for a few months

    I did the same the other day, loaded CIV 4 BTS and realized: "hey, graphics are not that bad ... could they be .. even better than Civ5's? Slick user interface, nice rivers and forests (in the blue marble of course). You touched the Civ5 wounds right there. 1. There are not so many choices...
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    "More patches are on their way"

    I'm one of the hardcore fans that stopped playing after 60 days. I'm now waiting for the next big patch, I still think the game can be salvageable if they fix diplomacy, long build times and boredom (nothing to do).
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    My Civ5 Review and my probable goodbye to the game, for now ...

    I think that it is mandatory for any sequel to be compared with the previous installments, otherwise you should call it Civ something like Civ Rev and not Civ5. However if you give my review a chance you will see that the differences from Civ4 BTS is only a minor part in my review among many...
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    My Civ5 Review and my probable goodbye to the game, for now ...

    After playing so much Civ5 I think it was time to make my review on my blog: http://www.spacesector.com/blog/2010/12/sid-meiers-civilization-5-review/ Feel free to criticise, correct or comment, specially on the section about the changes from Civ4 (what was removed and added, for sure there...
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    The Final Analysis?

    Read Sulla's article. Not played the big patch yet but I got a good impression of what to expect. Now follows my Civ5 Final Analysis. First a small intro I played all Civ games (more Civ3 and Civ4). I consider Civ4 BTS the best game I've ever played. What is really different in Civ5? Apart...
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    Possible to win at Immortal or Diety without Rifle Rush or warmongering?

    I win my first Immortal game yesterday (Standard, Pangea) with a Rifle rush. I followed aimlessgun's strategy http://forums.civfanatics.com/showthread.php?t=393666 and was successful. Great guide by the way, lot's of fun. Now the question is, is it possible (or has anyone made it) to win at...
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    Portugal: Lords of Exploration (v.1)

    That's a shame that civilization mods don't play music. I guess a basic mod function would be to assign a particular core civilization music to the new civ mod. I'll keep waiting for a fix for this.
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    Portugal: Lords of Exploration (v.1)

    What happens is that the intro music plays along when the game starts and then when a new civilization is discovered that civilization music keeps playing in the background but eventually it ends and all you ear is the ambient sound, birds, workers etc. When you built your mod which...
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    Portugal: Lords of Exploration (v.1)

    Nive job on the mod jaldaen. But there is a problem, when playing the mod I get no music, how do I turn it on? Thanks.
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    3 games at Immortal the pattern is always the same: 1 super AI dominates all.

    I have played 3 games at Immortal difficulty so far and in each one of them I witness the same behaviour. I tend to play "building" games and I manage to wage war with my neighbours. However no matter what I do a super AI always tends to emerge. And I mean a super AI with something like 2000...
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