The solution is usually this:
1. Exist game.
2. Wait a bit.
3. Close manager.
4. Start everything again.
Or you can start game alone with AIs, save it, than create lobby with that save. Manager won't stop you from loading game fortunately even if it thinks you have different mods.
I'd...
You cannot use them both because they are the same DLL.
I think Smart AI is open sources, I'd ask Jaii der Herr to include it's code into active diplomacy.
Sorry, don't have a habit of reading previous posts first.
https://www.mediafire.com/?ruhr79h9bg0b07x
These are logs from yeasterday.
As I've said despite reposrting extra mod I just started the game.
We're now using serveral mods and it appears manager's mod detection is broken, it often reports client having extra mods but I server has them too.
When we continue game we can just press LAUNCH button but when we start new the ready buttons are blocked.
Mod detections is broken, it shouldn't...
xml-mod that should be working but causes a lot of bugs
http://steamcommunity.com/sharedfiles/filedetails/?id=100663311
Tried to play this online but ecnoutered these.
1. All player icons in lobby are Washingtons.
2. Bugged loading screen where leader should be.
3. Empty unit action icons in...
Nope, empty deal are still there.
Sometimes AI proposes to open borders without opeing borders.
During war France proposed peace but there wasn't peace treaty in deal, only open borders.
Sometimes AI begs you to give something with empty field.
Sometimes AI wants to renew deal without deal...
http://forums.civfanatics.com/showthread.php?t=518874&page=2
Can you make you cultural diffusion and revolutions mod competible with this?
I read you can amke it dll just don't want to drop mac support.
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