Home
Forums
New posts
Search forums
What's new
New posts
New media
New media comments
New resources
New profile posts
Latest activity
Downloads
Latest reviews
Search resources
Civ6 - Downloads
Civ:BE - Downloads
Civ5 - Downloads
Civ4 - Downloads
Civ4: Col - Downloads
Civ3 - Downloads
Civ2 - Downloads
Civ1 - Downloads
Alpha Centauri - Downloads
Gallery
New media
New comments
Search media
Civ6 - Gallery
Civ:BE - Gallery
Civ5 - Gallery
Civ4 - Gallery
Civ4:Col - Gallery
Civ3 - Gallery
Civ2 - Gallery
Civ1 - Gallery
Old World - Gallery
Civ6
Civ5
Civ4
Civ3
Civ2
Civ1
Modiki
Follow Us
We are on Facebook!
We are on Instagram!
We are on reddit!
We are on Mastodon!
Podcasts
The Polycast
One More Turn
Members
Current visitors
New profile posts
Search profile posts
Donate - become a premium member
Staff members
Log in
Register
What's new
Search
Search
Search titles only
By:
Current visitors
New profile posts
Search profile posts
Donate - become a premium member
Staff members
Menu
Log in
Register
Install the app
Install
Home
Members
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Agiwan's latest activity
Agiwan
replied to the thread
[Vote]
(7-00) VP Congress Session #7 Opens (Instructions Within)
.
Hi @Recursive, "And finally, all of the early Policy trees have had proposals made to buff them. These have a particular impact on civs'...
Yesterday at 4:21 PM
Agiwan
reacted to
Recursive's post
in the thread
[Vote]
(7-00) VP Congress Session #7 Opens (Instructions Within)
with
Like
.
Welcome to VP Congress Session #7! Now with 20.5479% more proposal threads than last time! We have a very busy agenda this session, and...
Yesterday at 4:18 PM
Agiwan
reacted to
KungCheops's post
in the thread
[Vote]
(7-55 & 7-56) AI Difficulty Bonus Change Proposals
with
Like
.
This doesn't look quite right: Yea to implementing both (7-55) and (7-56) Yea to implementing both (7-55) and (7-56a) Should be Yea...
Yesterday at 4:06 PM
Agiwan
replied to the thread
VoxPopuli Modpacks (last update: 4.6.2)
.
You have 3.10.14, 4.5.1 (but no spy here or you'll crash) and 4.6.2 (the last release which should work as well as 4.5.1 but you can use...
Yesterday at 3:59 PM
Agiwan
replied to the thread
How to revert a civ bonus?
.
And you have to use VP as a mod using the autoinstaller and modmenu and delete the modpack that you have in your dlc folder for these...
Sunday at 4:31 AM
Agiwan
reacted to
imperfectpeter's post
in the thread
VoxPopuli Modpacks (last update: 4.6.2)
with
Like
.
Just tried the latest 4.6.2 modpack, seems relatively stable with 6 players so far. It'll occasionally scream in the chat about desyncs...
Saturday at 4:26 PM
Agiwan
replied to the thread
VoxPopuli Modpacks (last update: 4.6.2)
.
Hi, how is it less stable ? Do you have more crashes ?
Saturday at 8:52 AM
Agiwan
replied to the thread
Quick Questions / Quick Answers
.
When using a modpack you have to edit "CIV5Units.xml" and "CIV5Units_Mongol.xml". you can find them there: Sid Meier's Civilization...
Saturday at 5:45 AM
Agiwan
reacted to
Recursive's post
in the thread
VP Community Roadmap/Vision Brainstorming
with
Like
.
Judgement of Ideas, Part 1 To begin, I will veto ideas that I think are not improvements, and explain why. These will be crossed out in...
Saturday at 3:53 AM
Agiwan
replied to the thread
VoxPopuli Modpacks (last update: 4.6.2)
.
Well I tested them for a guy, but he is not there anymore for now. Someone said that 3.10.14 is fine. I hope he will come back one day...
Friday at 12:58 PM
Agiwan
replied to the thread
VoxPopuli Modpacks (last update: 4.6.2)
.
You're right, but I find EUI really great for knowing relationships, for example when the AI asks you if you want to be his friend you...
Friday at 11:43 AM
Agiwan
reacted to
axatin's post
in the thread
VoxPopuli Modpacks (last update: 4.6.2)
with
Like
.
There is a diplomacy menu in non-EUI in which all of those are shown You're right, EUI is not compatible with Community Patch. It is...
Friday at 11:40 AM
Agiwan
reacted to
Recursive's post
in the thread
VP Community Roadmap/Vision Brainstorming
with
Like
.
Categorized Ideas Also added ten (NEW) ones that came to mind. The next step will be to judge all the ideas. AI Improvements...
Friday at 11:12 AM
Agiwan
replied to the thread
VoxPopuli Modpacks (last update: 4.6.2)
.
Hi, vp include community patch + news systems/balance. Community patch alone isn't compatible with EUI I think 🤔 To be honest I am not...
Friday at 11:08 AM
Agiwan
reacted to
FinMc's post
in the thread
Lebensraum - Alternate Ideas Brainstorm
with
Like
.
This is excellent, propose it and I'll vote for it
Apr 17, 2024
Home
Members
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.
Accept
Learn more…
Top
Bottom