Recent content by Akhenaton

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    Civ4 Beyond the Sword Patch v3.17 is out

    I installed 3.17 and unfortunately can't confirm if there is any change at all. If there is any change in functionality, it is completely inadequate to address the problem. After doing extensive testing with tens of nuke hits, I have established that nukes get destroyed (both Tactical Nukes...
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    Civ4 Beyond the Sword Patch v3.17 is out

    This setting has no effect for the nuclear units, that is the bug. Also, the default setting of bNukeImmune for the Tactical Nuke is 0 to begin with. The question was and still is if this bug is fixed in 3.17 or not. It should be easy to test with World Builder, just place some nukes for the...
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    Civ4 Beyond the Sword Patch v3.17 is out

    Has the annoying "nukers invulnerable to nukes bug" been fixed in 3.17? At least in 3.03 it completely ruins the counterforce strategy of nuclear warfare on land. It's counterintuitive that the nuke rules of late game with SDI active give the defender a huge advantage, since he can position...
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    Warlords Not Starting **ongoing Issue**

    My Warlords 2.08 DVD version was also stuck at this early init stage after I installed the eEye ANI vulnerability patch (v1.0). When I removed this patch, Warlords started to load again. The patch uses standard Windows kernel hooking methods to filter exports in user32.dll. Because CIV as a...
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    Unit healing rates

    I don't know about your manual, but mine doesn't mention HP (hit points, which traditionally is a number which is always variable between unit types) at all, the only combat capability statistic it discusses is "combat strength". This is also what I list, since this is what the game actually...
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    Unit healing rates

    In v1.61 Medic and Hospital are mutually cumulative. If there is both a Medic unit and a Hospital in the same city, you will get benefit from both. However, the healing rate is definitely not 10 HP per turn, but instead a percentage of the total (healthy) HP of the unit. In your own territory...
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    RAM Settings fixed my game

    Not maximum attainable, but maximum supported by AMD. However, as you can see, in more typical configurations (of 1-2 GB of memory) just changing from CR 1T to 2T brings the setup within AMD specs. I don't think you can call it a "work around", when you are just overclocking your memory...
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    RAM Settings fixed my game

    Increasing the minor addressing latencies a bit is indeed a smaller performance loss than reducing the clock with a higher divider or setting CR to 2. AMD actually recommends CR 2 with many K8 models when more than one bank is populated and some MBs have their BIOSes set with that as default...
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    RAM Settings fixed my game

    There is no "required configuration" mandated by AMD. The recommended settings from the module manufacturer are in the SPD and they may have differing recommendations for K8 in their own documentation. In any case, every setup is individual and even modules from the same lot can provide...
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    Game Crashes During QuickSave

    Nothing to do, it's a bug.
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    Anything on the patch we was supposed to get three weeks ago?

    This would make a lot of sense. If the main patch release cycle is almost 3 months or even longer, having a few untested beta patches in between would be much closer to cutting edge development cycle (read FOSS with nightly CVS captures), yet still reasonably within bureaucratic commercial...
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    Anything on the patch we was supposed to get three weeks ago?

    IMHO over five (5) weeks is not "couple of weeks" either. I don't think more than a month qualifies as "few" weeks or "a small number" when it exceeds the next longest unit of time (a month). Smily not appropriate - and watch your language. Warned.
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    X800 XT = Lack of Video Memory??????

    Did you test with the old drivers and higher aperture size and the new drivers and lower aperture size? I think new drivers made the difference with 256MB of video RAM on the card at least up to large maps. The recommendation to increase the size to 128 or 256MB applies to cards with less than...
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    Playing on my other PC

    Then you're screwed. Refer to the previous paragraph. Basically, the game maker wants to tie the game not only to one machine but also to one set of fragile optical discs, so that if they break you also need to buy the game again. In some countries this is against the law, you always have the...
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    Security in online/LAN games

    Sure it's a good idea, but doesn't actually provide much protection in Windows. The only real sandbox is a machine which is dedicated to gaming (and other untrusted apps) and contains no important personal or work related information. This sandbox machine can be reimaged either periodically or...
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