And I remember reading on old RaR instructions that I should do specialized cities and not just do everything on all cities lol. To do city with 50+ pop on the 1 DLL you'll need at least 2~4 farming/mining villages supplying resources, which means you NEED to expand or trade.
God bless the guy...
I like the fruit farmer concept if you're planning to expand it, like the previous guy said, cigars also could decrease health and it could be a interesting nerf to the Domestic Market.
I want so bad that the colonist wont live alone on bread, high skilled workers demanding resources to be happy or even starting revolts would be amazing.
Anyway about tea, I would be ok if it's not another just luxury resources copy and paste. If you want realism, then I guess you would need to...
Nice, I'll install your mod them. It's nice to know that there's a modding team that still active, I came from Freecol after getting tired of the stupid AI and I thought that everyone already got tired of modding stuff.
Since the RaR mod forum is closed I will ask it here. There's a way to remove the city radius expansion feature? It initally looks cool but I think it's a OP feature.
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