Recent content by alchx

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    Quick Questions / Quick Answers

    Yes. But there is some kind of procedure. From what I noticed 1) construction 2) population growth 3) calculation of culture 4) growth of boundaries The bonus for border growth will be taken into account on the next turn in production.
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    Proposal Workshop: Open Borderlands

    This will lead to AI placing their cities in the most unpredictable places, going as settlers where they couldn’t before and interfering with each other’s normal development. It is impossible to predict further how this will affect diplomacy. Will any alliances be possible on one continent or...
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    Proposal Workshop: Open Borderlands

    Early wars between two empires will look ridiculous. if there is a neutral 3rd empire near them that gives access to its borders. And wars will look completely stupid if a neutral empire is between two warring parties.
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    Supply System Brainstorm

    Very good question. Probably, the reduction from technology should have pushed the player to change the type of his army - new units are stronger and, conditionally, 2 new ones are as powerful as 3 obsolete ones. There is less gold in vanilla than in VP and it is not always possible to...
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    Request: SETTINGS for a peaceful game.

    The path to a peaceful game is to create an army at least twice as large as any other empire. But this is only possible starting from the era of airplanes and aircraft carriers. Airplanes do not consume the unit limit. Or a lot of missiles and missile carriers. Airplanes and missiles require...
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    City Specialization Brainstorm

    By simply reducing the number of slots, besieged cities will become a significant burden on the empire, as they will be filled with laborers instead of temporarily filling the slots of engineers, merchants, or scientists. These slots during a siege can be considered a replacement for blocked...
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    Vox Populi Congress Proposal Workshop

    Cultural influence bonuses are already there. Open the tourism tab and hover over the indicators, there will be a hint. There are very significant food bonuses if you send trade caravans. This means you need fewer internal caravans, and external caravans provide even more science and culture due...
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    Tenet Rankings (4.2.7)

    But why should a building from tenet appear before the empire understands the significance of this building? If the building is researched and built before tenet is accepted, the empire will receive a return in hammers, as the regular version of the building will be replaced with a free...
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    Tenet Rankings (4.2.7)

    How many units do they allow to place? Also 6? Maybe it’s worth reducing it to +2, so that there are 4 units and aircraft carriers are used more often? Although this may hurt games with one huge continent. It would be good to limit the appearance of free buildings from tenets until the...
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    Vox Populi Congress Proposal Workshop

    I haven't kept up with the latest changes to caravans through Congress, but in earlier versions of VP, land caravans are more profitable than sea caravans, as strange as that may be. It is possible that such an anomaly still exists. This was once an incentive to use land-based caravans because...
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    Vox Populi Congress Proposal Workshop

    Sea and land caravans have different profitability ratios. Such a river caravan is obviously not a sea caravan. But it is also not terrestrial. What yield modifier is needed? What to do with the range and speed of the caravan as technologies are discovered? Should a river be considered a road...
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    Captured Missionaries when I have my own religion; what should I do with them?

    In my game, I’m in the north of the mainland, near France, in the middle of the mainland Japan, in the south of Zulu. I, Japan and France founded our own religions. Zulu has no religion. At turn 200, I carefully moved missionaries around Zulu territory to balance out the influence of all the...
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    Captured Missionaries when I have my own religion; what should I do with them?

    Can be used to neutralize religion. If you do not want your neighbor to receive bonuses from your religion at this stage, then go to him with these missionaries. Likewise for any city with any religion other than the one bestowed by these missionaries. You make a city non-religious and the city...
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    Tenet Rankings (4.2.7)

    In reality, the right thing to do is to significantly increase the price of diplomatic units and increase the cooldown on the purchase of these units. Or impose a restriction 'CS has already accepted your ambassador', which will not allow 5-7 turns (10) to use the ambassador again, blocking the...
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    Tech Steal Poll 1: How many turns to steal a tech (No spy protection)

    In the beginning, technology must be stolen quickly. Conventionally, the time has come for cultural and technological exchange between empires. This will allow lagging empires to catch up with the leaders, so that there are no situations where after 100-150 turns someone is 10-12 technologies...
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