Recent content by aokces

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    A Serious Proposal to address adding Unit Stacking

    There's a 2UPT mod that works with vox populi, just get that https://forums.civfanatics.com/threads/two-units-per-tile.645568/
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    [BNW] Caravans Build Paths

    Really love this mod, saves a lot of time micromanaging workers. Wish it worked with the newer Vox Populi versions (used tow wrok, but now crashes when caravan selects a destination and starts moving)
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    Removing Denunciations Altogether

    Is it possible to remove Denunciations/Dec. of Friendships altogether through the XML files? Maybe theres a threshold somewhere that determines how likely the AI will DoF/Denounce someone and it can be set to an extreme value? I'm tired of it bogging down diplomacy with dogpiles and endless...
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    UI - No Social Policies

    Recent UI problem with my game, modded or un-modded, 1.348 The Social Policies (F5) Button does not work - the menu simply doesn't show up - so I can never choose a policy or continue the game. If the AI has to choose a policy first (e.g. France with culture bonus) the game crashes. EDIT...
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    Cover & Defensive Embark

    Quick question: Would the Cover promotion reduce the amount of damage embarked units take from bombardment? For example, with the cover promotion, would a unit only lose 3 hp instead of 4?
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    Tiny Europe 35x35

    Really enjoyed the map and it's good use of limited space, although Turkey/Greece are a little too close (fight for the fountain of Youth!). I also like the natural wonders (though its a little easy as Spain to grab both Gibraltar and Mt. Fuji in the French Alps). My suggestions: 1. Denmark has...
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    Leader Selection Menu Missing Scroll Bar

    Same problem, especially annoying when playing mods because I can't go into Advanced Setup to choose my civ. Is it really just a low resolution problem? Playing on a 1280x800 laptop, but I've seen the scroll bar before, it just recently disappeared... Picture below. Not much to see though. The...
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    XML - Peace Treaty Consessions

    1. Does anyone know if there's a way to mod the AI's willingness to give gold/resources/luxury when suing for peace? I found a lot of stuff in GlobalDiplomacyAIdefines.xml but that only seems to define how willing the AI would make peace, not what they would offer as spoils of war. 2. On a...
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    Ranged Attack Upgrade Path

    How I modded my game: Crossbowman => Rifleman => Paratroopers All of them are ranged 2 units with weaker melee strength, and a ranged strength weaker than contemporary artillery. Regarding the issues of ranged/melee promotions (esp with Keshiks/Camels) there's an easy solution that also allows...
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    Announce your new/updated Civ4 files for frontpage coverage!

    (18) Mediterranean 62x30 by aokces
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    (18) Mediterranean (62x30) Tile-Conservative

    Civilizations: 18 Preplaced (in historically believable Locations) Start: 2 Cities and some starting units, 3 starting techs each (3rd tech based on nearby starting resources) Resources: Preplaced based on geographic research, then balance considerations - fairly rich due to limited space...
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    (18) Mediterranean - 62x30 2016-10-05

    18 pre-placed civilizations with two cities each and some starting units. Map cut down for optimal space usage (limited mountains/tundra/desert/ocean) Have Fun! Forum Thread
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    Tech By Conquest

    I currently still have the problem of the tech notice showing up when AIs conquer each others cities, so I'm not sure if I added used the new code correctly. Can anyone take a look for me? Thanks. if FoundTransferTech: TechDescription = PyInfo.TechnologyInfo(iTech).getDescription()...
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    Unit Art change question

    Does anyone know which specific tech(s) causes art changes from ancient units to modern units? For example: Fishing boat (Wooden => Metal Boat) Great Spy (Ninja => James Bond) I know it seems kind of random but I'm trying to make an espionage mod for BTS "no espionage" that's more similar to...
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    Trading Cities

    I believe you cannot gift cities to your vassals, unless it was a prior city owned by them in the first place.
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