Recent content by Arison

  1. Arison

    Civilization Request Thread

    Sorry, no, I've been focussing on everything else that's been happening in my life atm (screw a constant stream of assignments) so I haven't really had time to focus on anything that doesn't just come from nowhere (like a full European Economic Union design that somehow developed in an...
  2. Arison

    Civilization Request Thread

    Perhaps this: UI: Saklya: Unlocked at Construction, the Saklya grants a +50% combat bonus to friendly troops stationed on it and provides double Great General Points from battles taking place on it.
  3. Arison

    Civilization Request Thread

    I've got something like this kicking around for the Imamate: UA: Unified in Faith: Cities you control immediately follow the religion of your capital. May annexe allied City-States that follow the religion of the Capital. UU: Naib: Unlike the Great General it replaces, the Naib has double...
  4. Arison

    Civilization Request Thread

    I wouldn't mind trying to get a design going
  5. Arison

    Civ 5 Design Challenge IV - History/Eras

    Ok, I'll take that as general agreement. SoGK, what ya got?
  6. Arison

    Civilization Request Thread

    Redid the metalworker to actually be useful:
  7. Arison

    Civilization Request Thread

    Actually, yeah, that's a good point. Maybe something like this: UU: Metalworker: Unlike the Great Artist it replaces, when the Metalworker is stationed in a city it provides +2 culture for every source of gold, silver and copper within two tiles.
  8. Arison

    Civilization Request Thread

    Ok, been working on the redesign, and here it is:
  9. Arison

    Civ 5 Design Challenge IV - History/Eras

    I think we need someone else to (and not for me)
  10. Arison

    Civilization Request Thread

    Yeah, that actually might work, but I might need to bring the numbers down first, considering that this civ isn't, y'know, Venice. Thanks for the advice.
  11. Arison

    Civ 5 Design Challenge IV - History/Eras

    I'm voting for Mobby's Metis civ. I like that someone decided to make a civ so focussed on growing wide and not tall.
  12. Arison

    Civilization Request Thread

    The Tradition thing is that traditionally the more stone balls you had and the large they were the more status you had, and I think that it provides a balance to the wide playstyle that the rest of the design promotes, but I might change it. I'm actually going to update the design right now in fact:
  13. Arison

    Civilization Request Thread

    Ok, so I did this civ for the History/Era challenge a while back and I think it was semi-decent, but this is the upgraded version and I'm looking for feedback on it: And I'm also looking for help with art and code once the design is finished.
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