Thank you once again whoward69; and apologies for the abysmally late response.
Sorry to ressurect this thread. There is not a single example out there that says WHAT I should rename the files to. I am running at 4k and...
Nvm, I found it - iTechCostModifier needed substantial tweaking to have an effect. Happy new year all :) PS: any idea where I can find the XML...
Hello All, Its been a while - wanted to thank everyone for the ongoing work on this mod. I have given it another shot recently however I found...
I would like to know which XML / Lua / SQL file I need to modiify to increase the max military unit cap. One has a set number (less than 10 I...
Sorry for the late reply - ok thanks for the heads up, appreciate it as always LeeS; you have been instrumental in getting my mod to work back...
Thanks for your reply. Yeah that sounds like a reasonable workaround. I am thinking, even if I take that approach I am not sure if the culture...
I am currently working on adding a building in my mod that gives culture for trade routes. However there is no XML variable to achive this (only...
I have had for quite a while a mod on steam that modifies the ancient era by adding hunting, fishing, mysticism, stone tools and the wood working...
I have read that this is a common bug - in my late game I have captured a city state that has been invaded by another AI player and wanted to...
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