I'm with hoops. Civ IV has already stereotyped every Civilization in terms of Starting Techs, UUs, UBs, and Leader Traits - as well as AI leader personalities. Why stop there?
Or...why not eliminate these as well? No Praetorians for Rome! If Swordsmen are the best choice for Rome, then...
The Shadowrun universe has some interesting ideas about a restructured North America. However they used magic to make their alternate version of our world.
All right. I changed the <bdisable> (not <disable>) from 0 to 1 for everything but Future Tech. However the game did not offer to let me research Future Tech when I started a new game. How come?
Hello,
In my mod I decided I wanted to remove all the techs except Future Tech and start from scratch. In the CivIVTechInfos.xml file I removed all of the techs from the first <techinfo> to the last </techinfo>, except for Future Tech.
When I tried to start I got a barrage of error...
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